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  #1  
Old 11-27-2003, 05:18 PM
Myrrdyn
Fire Beetle
 
Join Date: Sep 2002
Posts: 6
Default ZONE CRASH IN 5.1

Hi ,

I have upgrated my v5.0 server to v5.1 (all worked fine in 5.0 ).

Now, when i try to play, ZONE.exe crashed and i must CTRL+ALT+DEL to close eqgame.exe :cry:

Can someone have an idea on this "Multiplier == 0 in Client::CalcBaseHP" error in Zone.exe : :

ZONE.EXE :

Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.2
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 148 commands loaded
[Status] Entering sleep mode
Connected to worldserver: localhost:9000
[Status] Weather should change in 8684 seconds
Init: Loading zone lists, zone state or spawn list, player corpsesZonepoints loa
ded into memory
, timezone data - Done. ZoneID = 9; Time Offset = 0
Reading zhdr file './cfg/freportw.cfg'
Using database for safe coords.
Zone safe coords are x = 181; y = 335; z= -248
Reading zhdr file './cfg/freportw.cfg'
Using database for safe coords.
Zone safe coords are x = 181; y = 335; z= -248
Using default zone header data...
Converting old zone data...
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for freportw ...
[Status] Done loading doors for freportw ...
Petition 0 pettime = 0
[Status] Zone Bootup: freportw (9)
[Status] 111078 New client from ip:62.235.112.102 port:1050
[Error] Warning: Invalid PlayerAA_Struct size found in database
Unknown type/pettype of: 0,165
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,153
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,30
Unknown type/pettype of: 0,109
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,70
Client linkdead: Myrrdyn
Client disconnected (cs=d): Myrrdyn
Dropping client: Process=false, ip=62.235.112.102, port=1050
[Status] Zone Shutdown: freportw (9)
Loginserver.ini :

Code:
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginport=5997
worldname=Myrrdyn TEST WORLD
worldaddress=62.235.112.102
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=
Boot5zones.bat :

Code:
REM:--------------Start-----------------------
@echo off

if NOT exist spells_en.txt goto NOSPELL

start zone . 62.235.112.102 7995 localhost
start zone . 62.235.112.102 7996 localhost
start zone . 62.235.112.102 7997 localhost
start zone . 62.235.112.102 7998 localhost
start zone . 62.235.112.102 7999 localhost
exit
cls

:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one.  Please do so or zones will crash on startup.
PAUSE

REM:---------------END------------------------
Thanks.

Myrrdyn.
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  #2  
Old 11-28-2003, 05:56 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

umm from what you pasted, zone didnt crash, your client just got disconnected
__________________
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  #3  
Old 11-28-2003, 06:58 AM
Myrrdyn
Fire Beetle
 
Join Date: Sep 2002
Posts: 6
Default

When EQ crash, i have this Alert of Windows (XP):

EverQuest
Code:
EverQuest has detected that your client may have crashed.
It is often possible to determine where and why the crash occured.
Click Yes to send .....
And i have this in Zone.exe's window :

7998: freportw, 1 clients
Code:
[Status] Loading Objects from DB... 
[Status] Loading Ground Spawns from DB... 
[Status] Loading doors for freportw ... 
[Status] Done loading doors for freportw ... 
Petition 0 pettime = 0 
[Status] Zone Bootup: freportw (9) 
[Status] 220625 New client from ip:62.235.112.64 port:1864 
[Error] Warning: Invalid PlayerAA_Struct size found in database 
Unknown type/pettype of: 0,198
Unknown type/pettype of: 0,222
Multiplier == 0 in Client::CalcBaseHP 
Unknown type/pettype of: 0,67 
Multiplier == 0 in Client::CalcBaseHP 
Unknown type/pettype of: 0,65 
Unknown type/pettype of: 0,56
The client got disconnected after i made CTRL+ALT+DEL & close EQGAME.exe.

So, an idea of this "Unknown type/pettype of: 0,67 Multiplier == 0 in Client::CalcBaseHP" error ???

Thanks.

Myrrdyn.
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  #4  
Old 11-28-2003, 08:59 AM
Myrrdyn
Fire Beetle
 
Join Date: Sep 2002
Posts: 6
Default

Re-downloaded the last version v5.1 and the last TCs Db :
Same problems :cry:

Zone.exe
Code:
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
[Status] EMuShareMem loaded
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Loading commands
[Status] 148 commands loaded
[Status] Entering sleep mode
Connected to worldserver: localhost:9000
[Status] Weather should change in 6950 seconds
Init: Loading zone lists, zone state or spawn list, player corpsesZonepoints loa
ded into memory
, timezone data - Done. ZoneID = 9; Time Offset = 0
Reading zhdr file './cfg/freportw.cfg'
Using database for safe coords.
Zone safe coords are x = 181; y = 335; z= -248
Reading zhdr file './cfg/freportw.cfg'
Using database for safe coords.
Zone safe coords are x = 181; y = 335; z= -248
Using default zone header data...
Converting old zone data...
[Status] Loading Objects from DB...
[Status] Loading Ground Spawns from DB...
[Status] Loading doors for freportw ...
[Status] Done loading doors for freportw ...
Petition 0 pettime = 0
[Status] Zone Bootup: freportw (9)
[Status] 122328 New client from ip:62.235.112.64 port:2043
[Error] Warning: Invalid PlayerAA_Struct size found in database
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,238
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,130
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,174
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,217
Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,194
Thanks for help.

Myrrdyn.
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  #5  
Old 11-28-2003, 01:25 PM
Eglin
Hill Giant
 
Join Date: Nov 2003
Posts: 168
Default

debugging tip: try telnetting into your world server and booting into zones that way. A lot easier to debug than having to close/minimize eq
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  #6  
Old 11-29-2003, 06:00 AM
Drewfus
Sarnak
 
Join Date: Feb 2002
Posts: 52
Default

I'm not sure what he means by telnetting. I am also having the same problem. I have connected and even went around in one zone summoning items fighting and the like but when I went to oasis of marr I started having issues with the the zone locking up.

My zone server is showing the following:
Unknown type/pettype of: 0,32

sometimes the number on the end is different but it is still the same error. Anyone know what is the fix for this. I have searched to no avail so no flaming please.
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  #7  
Old 11-29-2003, 11:18 AM
Myrrdyn
Fire Beetle
 
Join Date: Sep 2002
Posts: 6
Default

Well, I tried to use TELNET.

(MS-DOS) : TELNET
Code:
OPEN eqlogin1.eqemulator.net 5997
SET LOCALECHO
SET LOGFILE LOGEQEMU.TXT
SET LOGGING ACTIVE
I run Word.exe
I run Boot5zones.bat
I run eqgame

AND ? Nothing in logeqemu.txt...

Is it the right way to use TELNET ?
If someone has the same problems and fix it, please, help us

Thanks;

Myrrdyn
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  #8  
Old 11-29-2003, 12:36 PM
Eglin
Hill Giant
 
Join Date: Nov 2003
Posts: 168
Default

telnet localhost 9000
zonebootup testzone
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  #9  
Old 11-30-2003, 08:25 AM
Neon_Knightmare
Fire Beetle
 
Join Date: Nov 2003
Posts: 1
Default Same issue

I am having the same issue as Myrrdyn. I installed EQEmu 5.1, and am running the client and server on the same machine. It worked great in 5.0 with Drawde's db. The db I am currently using (or rather, trying to use) is MW_051_052_alpha1. Essentially, this is what happens...

I start up MiniLogin, World, and Boot5Zones... All work fine. I start up my EQ client (patchme), and all is well. I have been able to create a new character, everything. When I get into the game, however, it seems to average 5 to 10 minutes before my client crashes, complete with SOE's little crash data collection window.

When the client crashes, the active Zone window spits this out:

Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,22
Multiplier == 0 in Client::CalcbaseHP
Unknown type/pettype of: 0,133

I tried TelNetting into a random zone -- I think I went with freportw. With no client active, I still got those same exact messages. I dunno... Throw me a frickin' bone here! lol.
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  #10  
Old 12-03-2003, 11:23 PM
Scuff
Fire Beetle
 
Join Date: Nov 2003
Location: U.S.
Posts: 2
Default Ugh....

I also have the same problem, and, in all my glory and lack of knowledge on the topic, it's driving me up a wall.
However, when I get the error

Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 0,153

the consistant number is not 0, but, 255. Example:

Multiplier == 0 in Client::CalcBaseHP
Unknown type/pettype of: 255,xxx

I've also noted that it is very zone specific for me. I've verified the zones which crash without fail every time. Should it be helpful to solving anything (though I don't see how) here they are as follows:

airplane
cazicthule
chardok
freportw
gukbottom
highkeep
hole
iceclad
kaesora
karnor
kedge
lakeofillomen
mistmoore
neriakb
oasis
oot
paineel
permafrost
qey2hh1
qeynos

I haven't gone through ALL of my zones yet, however, you could say they all fail unerringly. :P
I'm running 0.5.1 on a win98SE. Doesn't matter which db I use...I get the same thing every time in the same servers.
So far, this is the only post which I've seen the problem listed on, so, any help would be nice. *begs unceasingly*
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  #11  
Old 12-04-2003, 12:58 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

it has been fix in the next release
__________________
Lethal Encounter
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  #12  
Old 12-05-2003, 10:12 PM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

it is because an error code,i have got the fixed zone.exe(thanks lethal) so if anyone want the fixed zone for 5.1 i am in the eqemu channel.It also has got some fixes.
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  #13  
Old 12-06-2003, 07:48 AM
rockocool
Sarnak
 
Join Date: Mar 2003
Location: california
Posts: 63
Default

Could u please post how to change the code? Or, since I dont have irc installed, maybe you can attach it in your post or host it somewhere so I can download it?
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  #14  
Old 12-06-2003, 11:51 PM
cofruben
Old-EQEmu Developer
 
Join Date: Oct 2002
Location: Spain
Posts: 323
Default

here is the link,is for 5.1 only,make a backup of your zone.exe before installing it.good luck
http://usuarios.lycos.es/cscary/Zone.zip
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  #15  
Old 12-26-2003, 03:36 AM
spyke
Fire Beetle
 
Join Date: Aug 2003
Posts: 2
Default Crashing fixed, maybe?

well, I have been having this problem with crashing after 5-10 seconds like many others have, I didn't notice it until I loaded the spells for the game. I took the 'Spells_us.txt' file out of my eqemu folder and of course it told me spells were not loaded because it was missing, but the problem with crashing is not occuring anymore. Maybe this file is bugged for the athlon processors? I am running an Athlon as well
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