Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Tools

Archive::Tools Archive area for Tools's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-27-2004, 04:49 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default Openzone question

I see how to do a zone using 3DSMax / Openzone, but is it possible to add a mob to use with the zone i have created ? Because after reading the Howto, i still dont see how or even if its possible.

Thanks.
__________________

Reply With Quote
  #2  
Old 03-27-2004, 05:19 AM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default

if you mean by custom monster made in 3dsmax that is not possisble for now(or forever). to use already made mobs us a forceload file to load models from other zones.
Reply With Quote
  #3  
Old 03-27-2004, 06:12 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
Default

I mean SOE made mobs, thx, i will try to find more info about a "forceload".
__________________

Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:30 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3