Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-02-2004, 12:07 PM
m0oni9
Hill Giant
 
Join Date: Dec 2003
Posts: 166
Default Allowing commas in perl quest text

Commas haven't been able to be used in quest text because they are used as a delimiter for the command queue. The idea behind this is to always assume that quest::say and quest::echo take a single argument. Parser::ExCommands() seems to handle everything fine as long as num_args is set to 1 for these commands. Changes below:

zone/embparser.cpp, line 387, replace:
Code:
size_t num_args = std::count(args.begin(), args.end(), ',') + 1;
with:
Code:
size_t num_args = 1;
if (!(!strcmp(cmd.c_str(), "say") ||
      !strcmp(cmd.c_str(), "echo") ))
          for (const char *c = args.c_str(); *c; c++)
             if (*c == ',')
                num_args++;
I only did this for say and echo commands. If any others need this, they should be added easily. Also, as a side note, using std::count(), things were coming out funny (previous data hiding somewhere, don't know full details). Using the C-style delimiter count works.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:14 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3