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  #1  
Old 04-19-2004, 05:37 PM
sandy
Hill Giant
 
Join Date: Oct 2002
Posts: 212
Default Planes of Powers Flags

I was thinking about flags

do you think it must be quest related ? or hard coded in eqemu ?
if yes, do you think it is possible to add doors in the quest system ?
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  #2  
Old 04-20-2004, 08:19 AM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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I'm not sure what you mean by hard-coded vs. quest?

If you mean should the Emu source should have hard-coded into it the known flags from EQLive vs. allowing generic flags that could be used for any purpose, then I'm all for generic all-purpose flags.

The doors would have to have an additional field that you could specify whether a flag was required to activate it.
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  #3  
Old 04-20-2004, 01:15 PM
smogo
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Join Date: Jan 2004
Location: 47
Posts: 339
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Look at that post where Scorp expresses his wish list.

http://www.eqemulator.net/forums/vie...ght=quest+door

The signal and zsignal are done yet, i guess it won't be long until dorrs are in quests too. Flagging them is just easy using the quest globals.

Still much better than overweighting the code, that's already quite cryptic , i agree with rangerDown.
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  #4  
Old 04-21-2004, 11:43 PM
Rogean's Avatar
Rogean
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Join Date: Jul 2003
Location: Massachusetts
Posts: 708
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I already have flags coded into Raid Addicts. :\
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  #5  
Old 04-22-2004, 02:46 AM
Jezebell
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Join Date: Feb 2004
Location: Florida
Posts: 441
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When will that code be added to the CVS Rogean? Has it been tested enough?
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