I posted here the code updates to implement it ( easy )
http://www.eqemulator.net/forums/viewtopic.php?t=14548
with this event, if you aggro a npc, by entenring in its aggro range, or attacking him, you can now write script events when they get the aggro
I write this to fit the one in eqlive, it's used a lot, npcs says a message when you aggro them :
It's done like this now :
Code:
sub EVENT_AGGRO {
quest::say("Die infidel !!");
}