Aye.. Thats exactly what I posted in our forums a little bit ago for the one pet quest that I reserver a global for KhaN. :P
Great job on coding the quest::XXXglobals Scorp and Tark.. While we are on the subject, is there a function that you guys have set up where we can call a getglobals kinda function to check a variable setting for the current player? We are trying to set up a couple of quests which will create a static variable for that player upon completion of quest and the information would be pulled back.
I took a look at the code that is used by the NPCs up higher in parser.ccp. Basically looking to get a function done which will process the charID and for the existance of a specified variable name and if it exsists return the value. If this is something you guys have already and wouldn't mind sharing, it would be awesome! My sleep deprived state has me pulling hair out trying to figure it out. Sounds like it would be easy, but I haven't really dealt with handling the database interaction and not having a solid understanding of those functions I think is my downfall...
