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  #1  
Old 06-03-2004, 05:18 AM
govtcheeze
Hill Giant
 
Join Date: Mar 2004
Location: South Florida
Posts: 247
Default berserker abilities and /discs

So I have been searching on how to use berserkers, and have come up empty.

In this thread (http://www.eqemulator.net/forums/vie...ight=berserker) Lexen1 says to set the skill. I tried the spell command which gives all spells up to a certain level, and it says I learned the ability (say the level 1 axe ability). However I cannot bring up the spell book, it does not show in my <ctrl-a> list where you assign skills, and I cannot get anything to happen when I use the combat ability window.

Also in this thread (http://www.eqemulator.net/forums/vie...ight=berserker) it says BERSERKERGM should be 27, but in the source that is a bard. There is no definition for a BERSERKERGM in skills.h as of the may 29th CVS...

So my question is many-fold:

1) Do berserker abilities work, and if so how would I set / access them
2) Are disciplines working? /disc does nothing in game...if they are,how do i set them and use them. Tomes do not work.

I am using the may 15 CVS, so if this is the problem please let me know. I never played melee on live, so I am not too sure how their stuff works
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Developer of the original (circa 2004):
Loots v2.0, bitch!
Faction v1.0, bitch!
Magelo-like clone v0.3, bitch!
Zone geometry and spawn/path viewer, bitch!
  #2  
Old 06-03-2004, 05:27 AM
Swampdog
Hill Giant
 
Join Date: May 2004
Posts: 106
Default

Haven't played around with them in eqemu yet but on live they are in combat abilities just like discs. Might need some packet collecting done to get them in but I would think they would work just like the disciplines do. /shrugs... Just some thoughts..
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