Any interest in EQ:RPG?
Hello.
I apologize if I have posted this in the wrong place, and I won't bother to tell you Admins that you can move this if needed, since you already know the extent of your powers.
I have done a great deal of thinking in the time I've been haunting this board, which isn't long, but it seems to me that one of the main problems with attempting to emulate EverQuest, once one gets past the technical hurdles of reverse-engineering the communications methods between client and server, is the fact that we have no sure concept of what kind of calculation take place on the server side.
Sword and Sorcery publishing has released, and is still working on, a Dungeons and Dragons Third Edition version of EverQuest, called EQ:RPG. I'm a C programmer of moderate skill, a little handy with the SQL, and I've decided that it would be interesting to see if I could modify a copy of the Emulator to conform closely to the EQ:RPG rules for character creation, combat, tradeskills, etc.
I was wondering if there would be any interest at all in such a server, and if there is any advice that those who currently run servers could lend to me on things that are Bad Ideas(tm) that one can do without knowing.
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"Don't you worry about Nagafen killing us all in one giant, hellish inferno. You let me worry about blank."
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