Just a word of caution - I'm quite certain Item ID 0 affecting mob speed isn't a feature, it's a bug. While it might be fun to play with an item 0 to affect mob speed, unless it was officially intended to be that way, keep in mind it could go away at some point in the future if changes and fixes are made to the code that's causing mob attack speed to be affected in the first place.
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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