Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::General Support

Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-25-2005, 03:43 PM
tdc
Fire Beetle
 
Join Date: Mar 2005
Posts: 2
Default tdc

I have an older installation of Everquest Classic and Kunark and have no desire for updated patched versions of the software.

I would like to know what bianaries work with the 11/6/02 release of Everquest Gold Edition, I havent tried 0.3.12 yet and was wondering if that would be compatable.

As far as I am aware the install contains everything updated till the release install of PoP.
Reply With Quote
  #2  
Old 03-25-2005, 03:50 PM
RangerDown
Demi-God
 
Join Date: Mar 2004
Posts: 1,066
Default

To my knowledge, there are no server versions to work with any CD installs.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Reply With Quote
  #3  
Old 03-25-2005, 04:06 PM
tdc
Fire Beetle
 
Join Date: Mar 2005
Posts: 2
Default

thank you...
hopefully if they new encryptions block the emu, we will be able to work on a version from an old install. not likely though.
Reply With Quote
  #4  
Old 03-25-2005, 05:06 PM
mattmeck
Guest
 
Posts: n/a
Default

will never happen, the developers are keeping us current with live to emulate EQ not trying to emulate eq-nomore
Reply With Quote
  #5  
Old 03-26-2005, 01:24 AM
Cisyouc
Demi-God
 
Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default

Quote:
Originally Posted by mattmeck
will never happen, the developers are keeping us current with live to emulate EQ not trying to emulate eq-nomore
And it would be impossible, we have no server with ancient op codes to packet collect for.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:37 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3