Resists
I'm working on some code for spell resists. As of right now, I have a very crude version, that does the following:
- Checks against resist based on level, NPC/Client (NPC's resist easier), and spell resist bonus.
- Has a 6-level limit on mobs you can land spells on.
- Subtracts damage from a DD-only spell, completely resists all other spells upon a successful resist (it's easier to resist a DD-only)
My two problems are:
- I can't figure out how to declare resist type from spdat.eff
- I can't figure out how to declare MR/FR/CR/PR/DR of the mob/player.
I'd really appreciate any help with this, and if I can figure these out, I'm writing up a much more advanced version.
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