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				 Having problems compiling zone 
 Hello, I am trying to make a server on linux since I have gcc and I am runing into some trouble.  I have world working it connects to the net fine even with errors poping up in the compile, but I can't say the same for zone.  When I get to database.cpp I get this error :
 database.cpp: In member function `bool Database::GetInventory(uint32, char*, Inventory*)':
 database.cpp:2902: error: invalid conversion from `const ItemCommonInst*' to `uint32'
 database.cpp:2902: error:   initializing argument 1 of `ItemCommonInst::ItemCommonInst(uint32, sint16, uint32, uint32, uint32, uint32, uint32)'
 
 I found the code that is was complaning about, but havn't a clue as to what is wrong.
 
 #ifndef WORLD
 for(int i=0;i<5;i++) {
 if (aug[i]) {
 ItemCommonInst aug(aug[i]);
 common.PutAugment(aug,i);
 }
 }
 if (instnodrop)
 common.SetInstNoDrop(true);
 #endif
 
 If anyone has any ideas please share.
 EDIT:  Ok I chaned ItemCommonInst aug(aug[i]); to ItemCommonInst aug(aug,i); and it was able to compile without any problems.  That was the line giving trouble, but not sure if that is a good idea.  Had some trouble with lib files but now I have a zone exacutalbe hopfuly it will work right.
 			 Last edited by dclark; 09-18-2005 at 08:40 PM..
				Reason: Made some changes
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