Not sure why I'm posting this...
This just took me like 2 hours, so I figured I might as well post it.
We are using .01% xp for all zones (changed .75 to .3)
I divided the .3 by 30 and then I divided the base xp (1000 xp required for lvl 2) by 30. I then found the percent increase for all levels from 1 to 255... From here I multipled all the xp reqs by the percent increases....
You can of course use whatever you want as a base, just divide it by 30 to get this proportional to it. If you want to use let's say .9, then divide that by 30 to get .03. This will allow for lvl 255 max...
I am not too good with DB's as all I have ever really done is Complicated Quests and World Building, stuff like that, but we wanted to have the server max of 255. What I saw on the boards before was people giving equations to get to level 130. According to the DB manager, this could work, you need to change the EQEmu source though, and this will take awhile to do.
But I figured I'd post it since it took me 2 hours...
*NOTE* I also inserted some hell levels.
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