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  #1  
Old 11-16-2006, 04:45 PM
lolzownz
Fire Beetle
 
Join Date: Jan 2004
Posts: 5
Default disconnect on death

I'm sorry if it has been posted, i searched a few times, but was unable to find it. I was wondering if the disconnect on death bug was fixed when useing titanium. If there is a thread regarding its current status please link me to it.
(I had tryed installing a server when titanium support started but failed due to the bug, so i was wondering if it was time to try again yet)
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  #2  
Old 11-16-2006, 05:02 PM
Rhodan
Hill Giant
 
Join Date: Oct 2006
Posts: 179
Default

Nope, still get disconnects on death - but it seems (to me anyway) to generally only happen when you die in the same zone that you are bound. So as a wood elf I got a lot of disconnects in Gfay as a noob
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  #3  
Old 11-16-2006, 06:54 PM
lolzownz
Fire Beetle
 
Join Date: Jan 2004
Posts: 5
Default thanks

i was kinda suprised there was no status sticky regarding the topic, thanks for the help.
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  #4  
Old 12-04-2006, 06:15 AM
sfisque
Hill Giant
 
Join Date: Oct 2006
Posts: 248
Default

i'm going to put some intrumentation into my code base tonight to maybe root out why this happens. my initial guess is that it has to do with corpse creation because "gating", "porting" and #zone dont result in this disconnect. i will post my findings.

my knowledge of the code base is modest, but i do know C++ decently enough, so if i can find a fix/workaround i'll post that, but all bets are off. worse case, what i find will help those with more knowledge fix it.

cheers.

== sfisque
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