Go Back   EQEmulator Home > EQEmulator Forums > Quests > Quests::Q&A

Quests::Q&A This is the quest support section

Reply
 
Thread Tools Display Modes
  #1  
Old 04-04-2007, 09:00 PM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
Default setguild() bug maybe?

anyone else having a problem with quest::setguild ?

heres my code, maybe I did something wrong
Code:
if($text=~/hail/i){
	  quest::setguild(1,0);}
}
and I have triple, no quadruple checked my database. I have a guild-1 and rank-0

Hnath
Reply With Quote
  #2  
Old 04-05-2007, 06:42 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

I am not very familiar with perl but isnt the "}" (closing curly brace) not supposed to be there after this line?:
Code:
quest::setguild(1,0);}
Well, that or the one on the next line (one of the two)????
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #3  
Old 04-05-2007, 12:47 PM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
Default

Yea sorry... lol I copied from my quest.pl file and included the sub say{ closing curly bracket... everything else in code runs fine thou.
Reply With Quote
  #4  
Old 04-05-2007, 04:54 PM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

syntax is right.. all other quests work ok?
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #5  
Old 04-05-2007, 06:43 PM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
Default

yep even that particular npc's quest runs fine except for setting the guild.

I have tried reversing the numbers, quotes, everything... nothing, I did see a bug report in another form...

Hnath
Reply With Quote
  #6  
Old 04-06-2007, 03:54 AM
samandhi's Avatar
samandhi
Demi-God
 
Join Date: Aug 2003
Posts: 1,056
Default

Have you checked your guild memebers table to see if your character id is listed? And if it is, is the guild id and guild rank correct?
Kind of at a loss here, just throwing out some ideas... has to be something in your db that is not jiving....(I would assume)
__________________

Quote:
Analysis paralysis will keep you from failing, but it will also keep you from succeeding.
  • L.L. CoolJ
Reply With Quote
  #7  
Old 04-07-2007, 04:32 PM
jeardoebj
Fire Beetle
 
Join Date: Mar 2007
Posts: 17
Default

I'm not sure how accurate this is, but I believe there is either a zone.exe or world.exe bug that precludes setguild() and I think there might be a fix for it. Ask around in #perl or ask Striat maybe.
Reply With Quote
  #8  
Old 04-14-2007, 10:06 AM
HnathBST
Sarnak
 
Join Date: Feb 2007
Location: Sunset Home
Posts: 71
Default

Thanks, Im gonna try pming striat and see if he knows anything. It could be possible that the command is not liking me having mysql 5.x instead of 4.x.

I'm using the Ax_Peq Database I think thats just the standard peq database w/ additional spawns and such. as far as I know there are no structrial differences.

I certainly could be wrong (I havn't examined the structure.) But I do believe that the version mis-match could pose a problem... I know a bit about mysql commands and I do believe there were a few changes with the update command.

Will post what I find.
Thanks
Hnath
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:05 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3