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  #1  
Old 06-11-2002, 09:06 AM
PrivateIdaho
Fire Beetle
 
Join Date: Jun 2002
Posts: 23
Default Importing EternalQuest spawn data

Having played around with "The other" emu for a bit, it seems like they pull all the spawn / mob data from the existing EQ files to a certain extend. I know that looking at the TXT files that get created, the data is very complete, including level ranges, chance to spawn etc.

Is there, somewhere, a converter for that data, to pull it into Our World?
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  #2  
Old 06-11-2002, 09:13 AM
PrivateIdaho
Fire Beetle
 
Join Date: Jun 2002
Posts: 23
Default Example

Here's an example from "Rivervale.spawn"

Quote:
deputy_alltin = {
'Name' => "Deputy_Alltin",
'Size'=> -1.00,
'Speed' => 0.67..1.25,
'Type' => 1,
'Race' => "Rivervale Citizen",
'Class' => "Warrior",
'Gender' => "Male",
'Level'=> 30,
'ArmorTexture' => 0,
'HelmTexture' => 0,
'Timestamp' => 1009519919,
'Loot' => {
'Data' => [
{ 'Slot' => 13, 'Group' => 0, 'Items' => [{ 'Type' => 7009, 'Chance' => 1 }] },
{ 'Slot' => 14, 'Group' => 0, 'Items' => [{ 'Type' => 23368, 'Chance' => 1 }] },
],
'Chance' => 1,
'Timestamp' => 0,
},
}
This one, much nicer, from "crushbone.spawn"

Quote:
}
orc_centurion = {
'Name' => "orc_centurion",
'Size'=> 6.00,
'Speed' => 0.67..1.25,
'Type' => 1,
'Race' => "Orc",
'Class' => "Warrior",
'Gender' => "Monster",
'Level'=> 3 .. 9,
'ArmorTexture' => 1,
'HelmTexture' => 0,
'Timestamp' => 1016601300,
'Factions' => {
'List' => {
'Storm Guard' => 1,
'Indigo Brotherhood' => -1,
'Emerald Warriors' => 1,
'Faydarks Champions' => 1,
'Crushbone Orcs' => -1,
},
'Timestamp' => 1016601300,
},
'Loot' => {
'PlatinumStat'=> [ 0, 40],
'Silver'=> 0 .. 4,
'SilverStat'=> [ 65, 40],
'Copper'=> 0 .. 11,
'CopperStat'=> [ 200, 40],
'Data' => [
{ 'Group' => 10, 'Count' => 2, 'Items' => [
{ 'Type' => 13318, 'Chance' => 11 },
{ 'Type' => 1021, 'Chance' => 2 },
{ 'Type' => 1015, 'Chance' => 1 },
{ 'Type' => 1023, 'Chance' => 1 }] },
{ 'Group' => 2, 'Items' => [
{ 'Type' => 7009, 'Chance' => 1 },
{ 'Type' => 7010, 'Chance' => 5 },
{ 'Type' => 7008, 'Chance' => 1 }] },
{ 'Group' => 45, 'Items' => [{ 'Type' => 30983, 'Chance' => 1 }] },
{ 'Group' => 3, 'Items' => [{ 'Type' => 6011, 'Chance' => 1 }] },
],
'Chance' => 40,
'Timestamp' => 1016601300,
},
}
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  #3  
Old 06-13-2002, 05:20 PM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
Default

Wow, that does look nice :P Maybe we should switch and use their mob data format instead.
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