Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 05-27-2008, 01:02 PM
BatCountry
Fire Beetle
 
Join Date: Mar 2006
Posts: 24
Default Possible to make a pacifist mob?

I was wondering if, in the current code, there was a flag/way/AI State to make a mob never aggro, even if it is attacked by a Client or other mob. I'd still like it to buff its friends, follow its grid, heal itself, etc, but never attack.

I don't require it to be accessible to Perl or the spawn tables, I just wanted to know if there's already an AI state that will do this.

Trying to avoid making to many changes to the "base" emulator code for my development server so the diff process for new versions isn't too painful.
Reply With Quote
  #2  
Old 05-27-2008, 05:00 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

The H npcspecialattk will do just that.
Reply With Quote
  #3  
Old 05-27-2008, 05:05 PM
BatCountry
Fire Beetle
 
Join Date: Mar 2006
Posts: 24
Default

Thanks, cd, that's exactly what I needed.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:14 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3