Quote:
Originally Posted by spoon
Look in zone\client_mods.cpp
Here is where they calc the AC, but I don't see it either
around line 760
Code:
else {
// mitigation = (spellbonuses.AC/4) + (GetSkill(DEFENSE)/3) + ((itembonuses.AC*4)/3);
mitigation = GetSkill(DEFENSE)/3 + ((itembonuses.AC*4)/3);
if(m_pp.class_ == MONK)
mitigation += GetLevel() * 13/10; //the 13/10 might be wrong, but it is close...
}
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ya i found that code also but i to don't see any penalty for wt.. and if you do show stats it don't do it niter even though it does show on char sheet from client.. guess thats good news for all eq emu monks lol..
also i noted a bug in the max stats calculations for anyone interested im posting my findings under bugs.
if someone knows the actual calculations for monk ac vs wt that would be nice to know so i can fix that in my code also.. i would like the show stats and the char sheet ot be on par with each other.