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  #1  
Old 07-17-2008, 04:15 PM
spider661
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Join Date: Oct 2005
Location: michigain
Posts: 260
Default monk ac

where is the code for monk ac vs wt i have been looking for a day or so now in the code and online and cant find anything that gives a def answer to how its calculated.

im trying to make a magelo clone and the ac for monks is all off becuase they get a bonus when under 15 wt it seams and a huge loss when oven.

but i cant find anything on the amounts.
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  #2  
Old 07-17-2008, 05:10 PM
spoon
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Join Date: Aug 2007
Posts: 34
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Look in zone\client_mods.cpp

Here is where they calc the AC, but I don't see it either

around line 760
Code:
else {
//		mitigation = (spellbonuses.AC/4) + (GetSkill(DEFENSE)/3) + ((itembonuses.AC*4)/3);
		mitigation = GetSkill(DEFENSE)/3 + ((itembonuses.AC*4)/3);
		if(m_pp.class_ == MONK)
			mitigation += GetLevel() * 13/10;	//the 13/10 might be wrong, but it is close...
	}

Last edited by spoon; 07-18-2008 at 01:14 AM.. Reason: um... nevermind, was looking at the wrong thing
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  #3  
Old 07-17-2008, 05:37 PM
moydock
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Join Date: Jun 2005
Posts: 286
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I don't think monks are affected by weight in eqemu, I could be wrong.
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  #4  
Old 07-17-2008, 05:40 PM
Congdar
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Join Date: Jul 2007
Location: my own little world
Posts: 751
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no bonus for being under 15... that's just regular ac, but definitely a huge loss for going over in the emu and Live. Supposed to scale up to 20 at level 60 I think. wow, 5 more allowed wt.
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  #5  
Old 07-17-2008, 05:48 PM
spider661
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Join Date: Oct 2005
Location: michigain
Posts: 260
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Quote:
Originally Posted by spoon View Post
Look in zone\client_mods.cpp

Here is where they calc the AC, but I don't see it either

around line 760
Code:
else {
//		mitigation = (spellbonuses.AC/4) + (GetSkill(DEFENSE)/3) + ((itembonuses.AC*4)/3);
		mitigation = GetSkill(DEFENSE)/3 + ((itembonuses.AC*4)/3);
		if(m_pp.class_ == MONK)
			mitigation += GetLevel() * 13/10;	//the 13/10 might be wrong, but it is close...
	}
ya i found that code also but i to don't see any penalty for wt.. and if you do show stats it don't do it niter even though it does show on char sheet from client.. guess thats good news for all eq emu monks lol..

also i noted a bug in the max stats calculations for anyone interested im posting my findings under bugs.

if someone knows the actual calculations for monk ac vs wt that would be nice to know so i can fix that in my code also.. i would like the show stats and the char sheet ot be on par with each other.
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