NPC SpawnGroup ID Bug
For dynamic zones (not static), whenever I enter the zone, the NPCs lose their spawngroup IDs... it's really annoying since I work off of those : p. They get them back with a #repop, but eh..
Right now, I'm planning to just track the amount of players in every zone. When it hits 0 and the first player comes back in, I do a repop of the zone so that the NPCs get their proper spawngroup IDs.
Is there any way to fix this? Or should I just keep doing what I'm doing :\.
Yes, static zones work fine. Any dynamic zones, whether they hold their state or not, do not work fine -.-.
Thank you in advance ^_^.
__________________
//The Path of Chaos Server-
//Fate Industries
//Lots of stuff O-o
|