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  #1  
Old 01-12-2009, 07:33 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Exclamation Zone.exe Error Report!

Hello Everyone Who Views This, I am the leader of MOA Minions Of Agnarr, and all of a sudden i hav no idea why but for some reason when i start my server its starts like normal then i try to enter the world and if ANYONE at all trys to enter the world Zone.exe error report comes up and it asks if i want to send an error report i say no but can someone please give me a reason and maybe a way to fix this please ? thank you.
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  #2  
Old 01-12-2009, 08:28 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

Hey Me Again I Just Tried To Reinstall The Emulator And Nothing same thing Something is wrong in the DB please help if u can
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  #3  
Old 01-12-2009, 09:00 PM
Cruzer
Fire Beetle
 
Join Date: Jan 2009
Location: USA
Posts: 29
Default

World.exe


[Debug] Starting Log: logs/eqemu_debug_world_0340.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_0340.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=62264
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (1)
[Debug] [RULES__CHANGE] Set rule GM:MinStatusToZoneAnywhere to value 250
[Debug] [RULES__CHANGE] Set rule Character:MaxLevel to value 65
[Debug] [RULES__CHANGE] Set rule Character:LeaveCorpses to value false
[Debug] [RULES__CHANGE] Set rule Character:LeaveNakedCorpses to value false
[Debug] [RULES__CHANGE] Set rule Character:ExpMultiplier to value 5.000000000000
0
[Debug] [RULES__CHANGE] Set rule CharactereathExpLossLevel to value 70
[Debug] [RULES__CHANGE] Set rule Character:CorpseDecayTimeMS to value 86400000
[Debug] [RULES__CHANGE] Set rule Character:AutosaveIntervalS to value 300
[Debug] [RULES__CHANGE] Set rule Character:HPRegenMultiplier to value 100
[Debug] [RULES__CHANGE] Set rule Character:ManaRegenMultiplier to value 100
[Debug] [RULES__CHANGE] Set rule Character:EnduranceRegenMultiplier to value 100

[Debug] [RULES__CHANGE] Set rule Guild:MaxMembers to value 2048
[Debug] [RULES__CHANGE] Set rule Skills:MaxTrainTradeskills to value 21
[Debug] [RULES__CHANGE] Set rule Pets:AttackCommandRange to value 150.0000000000
000
[Debug] [RULES__CHANGE] Set rule World:ZoneAutobootTimeoutMS to value 120000
[Debug] [RULES__CHANGE] Set rule World:ClientKeepaliveTimeoutMS to value 95000
[Debug] [RULES__CHANGE] Set rule World:UseBannedIPsTable to value true
[Debug] [RULES__CHANGE] Set rule World:MaxClientsPerIP to value -1
[Debug] [RULES__CHANGE] Set rule World:ExemptMaxClientsStatus to value -1
[Debug] [RULES__CHANGE] Set rule Aggro:PetSpellAggroMod to value 10
[Debug] [RULES__CHANGE] Set rule Aggro:SongAggroMod to value 33
[Debug] [RULES__CHANGE] Set rule Aggro:SpellAggroMod to value 100
[Debug] [RULES__CHANGE] Set rule Combat:BaseCritChance to value 0.0000000000000
[Debug] [RULES__CHANGE] Set rule Combat:WarBerBaseCritChance to value 0.02999999
93294
[Debug] [RULES__CHANGE] Set rule Combat:BerserkBaseCritChance to value 0.0599999
986589
[Debug] [RULES__CHANGE] Set rule Combat:NPCBashKickLevel to value 6
[Debug] [RULES__CHANGE] Set rule Character:ConsumptionMultiplier to value 200
[Debug] [RULES__CHANGE] Set rule Spells:AutoResistDiff to value 15
[Debug] [RULES__CHANGE] Set rule Spells:ResistChance to value 2.0000000000000
[Debug] [RULES__CHANGE] Set rule Spells:ResistMod to value 0.4000000059605
[Debug] [RULES__CHANGE] Set rule Spells:PartialHitChance to value 0.699999988079
1
[Debug] [RULES__CHANGE] Set rule Combat:ClientBaseCritChance to value 0.00000000
00000
[Debug] [RULES__CHANGE] Set rule Zone:NPCGlobalPositionUpdateInterval to value 6
0000
[Debug] [RULES__CHANGE] Set rule NPC:MinorNPCCorpseDecayTimeMS to value 600000
[Debug] [RULES__CHANGE] Set rule NPC:MajorNPCCorpseDecayTimeMS to value 1200000
[Debug] [RULES__CHANGE] Set rule Zone:GraveyardTimeMS to value 1200000
[Debug] [RULES__CHANGE] Set rule Zone:EnableShadowrest to value true
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZWhenLoading to value true
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZAtWaypoints to value true
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZWhenMoving to value true
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZOnSendTo to value false
[Debug] [RULES__CHANGE] Set rule Zone:ClientLinkdeadMS to value 180000
[Debug] [RULES__CHANGE] Set rule NPC:UseItemBonusesForNonPets to value true
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZMaxDeltaSendTo to value 20.00000
00000000
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZMaxDeltaLoading to value 20.0000
000000000
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZMaxDeltaMoving to value 20.00000
00000000
[Debug] [RULES__CHANGE] Set rule Map:FixPathingZMaxDeltaWaypoint to value 20.000
0000000000
[Debug] [RULES__CHANGE] Set rule Character:HealOnLevel to value false
[Debug] [RULES__CHANGE] Set rule Character:FeignKillsPet to value false
[Debug] [RULES__CHANGE] Set rule Character:ItemManaRegenCap to value 15
[Debug] [RULES__CHANGE] Set rule Character:ItemHealthRegenCap to value 15
[Debug] [RULES__CHANGE] Set rule Combat:UseIntervalAC to value true
[Debug] [RULES__CHANGE] Set rule Combat:PetAttackMagicLevel to value 30
[Debug] [RULES__CHANGE] Set rule NPC:SayPauseTimeInSec to value 10
[Debug] [RULES__CHANGE] Set rule NPC:OOCRegen to value 0
[Debug] [RULES__CHANGE] Set rule Aggro:SmartAggroList to value true
[Debug] [RULES__CHANGE] Set rule Aggro:SittingAggroMod to value 35
[Debug] [RULES__CHANGE] Set rule Aggro:MeleeRangeAggroMod to value 20
[Debug] [RULES__CHANGE] Set rule Aggro:CurrentTargetAggroMod to value 0
[Debug] [RULES__CHANGE] Set rule Aggro:CriticallyWoundedAggroMod to value 100
[Debug] [RULES__CHANGE] Set rule Aggro:SlowAggroMod to value 450
[Debug] [RULES__CHANGE] Set rule Aggro:IncapacitateAggroMod to value 500
[Debug] [RULES__CHANGE] Set rule Aggro:MovementImpairAggroMod to value 175
[Debug] [RULES__CHANGE] Set rule NPC:BuffFriends to value true
[Debug] [RULES__CHANGE] Set rule CharactereathItemLossLevel to value 10
[Debug] [RULES__CHANGE] Set rule Watermap:CheckWaypointsInWaterWhenLoading to va
lue true
[Debug] [RULES__CHANGE] Set rule Watermap:CheckForWaterAtWaypoints to value true

[Debug] [RULES__CHANGE] Set rule Watermap:CheckForWaterWhenMoving to value true
[Debug] [RULES__CHANGE] Set rule Watermap:CheckForWaterOnSendTo to value false
[Debug] [RULES__CHANGE] Set rule Watermap:CheckForWaterWhenFishing to value true

[Debug] [RULES__CHANGE] Set rule Watermap:FishingRodLength to value 30.000000000
0000
[Debug] [RULES__CHANGE] Set rule Watermap:FishingLineLength to value 40.00000000
00000
[Debug] [RULES__CHANGE] Set rule Character:ItemDamageShieldCap to value 30
[Debug] [RULES__CHANGE] Set rule Character:ItemAccuracyCap to value 150
[Debug] [RULES__CHANGE] Set rule Character:ItemAvoidanceCap to value 100
[Debug] [RULES__CHANGE] Set rule Character:ItemCombatEffectsCap to value 100
[Debug] [RULES__CHANGE] Set rule Character:ItemShieldingCap to value 35
[Debug] [RULES__CHANGE] Set rule Character:ItemSpellShieldingCap to value 35
[Debug] [RULES__CHANGE] Set rule Character:ItemDoTShieldingCap to value 35
[Debug] [RULES__CHANGE] Set rule Character:ItemStunResistCap to value 35
[Debug] [RULES__CHANGE] Set rule Character:ItemStrikethroughCap to value 35
[Debug] [RULES__CHANGE] Set rule Spells:PartialHitChanceFear to value 0.25000000
00000
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:MQZoneExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:MQGateExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:MQGhostExemptStatus to value -1
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQWarpDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQZoneDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGateDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:EnableMQGhostDetector to value true
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpDetectorDistance to value 4900.00000
00000000
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpLagThreshold to value 140.0000000000
000
[Debug] [RULES__CHANGE] Set rule Zone:MQWarpThresholdTimer to value 90000.000000
0000000
[Debug] [RULES__CHANGE] Set rule Combat:EnableFearPathing to value true
[Debug] [RULES__CHANGE] Set rule Combat:FleeHPRatio to value 22
[Debug] [RULES__CHANGE] Set rule Combat:FleeIfNotAlone to value false
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Anniversary
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Connected to Loginserver: eqemulator.net:5998
[Debug] [WORLD__LS] Loginserver provided 76.177.237.79 as world address
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1736
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1736
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.

[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.

[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1738
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1738
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1741
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1741
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1743
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1743
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1745
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1745
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1748
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1748
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use port 7004



Zone.exe



[Debug] Starting Log: logs/eqemu_debug_0996.log
[Debug] [LAUNCHER__INIT] Loading server configuration..
[Debug] [LAUNCHER__INIT] Starting main loop...
[Debug] [NET__WORLD] Connected to World: 127.0.0.1:9000
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[Debug] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is alre
ady running.
[Debug] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is alre
ady running.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_01
[Debug] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second
zone.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_02
[Debug] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_03
[Debug] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_04
[Debug] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zon
e.
[Debug] [LAUNCHER__STATUS] Starting zone dynamic_05
[Debug] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[Debug] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
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  #4  
Old 01-12-2009, 11:23 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
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What does your start.bat file look like and which database are you running, PEQ or AX?
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  #5  
Old 01-25-2009, 11:31 AM
merb
Sarnak
 
Join Date: Jul 2005
Location: Ohio
Posts: 72
Default

Sorry to bump this after so long, but I am having this same problem.

The first thing to try is making sure you don't have modified versions of the spell files in your directory.

The second thing is to make sure your start_zones table isn't modified (which happened to be the problem in my case, but I still get zone crashes).
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