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  #1  
Old 07-15-2009, 09:38 PM
Randymarsh9
Dragon
 
Join Date: Dec 2007
Posts: 658
Default Line of Sight Issues

Is there anyway to fix problems with line of sight? In the arena people can only cast on things standing on that center area.
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  #2  
Old 07-15-2009, 10:10 PM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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There are multiple versions of the Arena zone. Most likely the .map file you are using for the arena is not the one created from the version of the arena you are trying to use on your server. You can either use the other version it was created for, or you can use Azone2 to create a new .map from the version of the Arena you are using.
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  #3  
Old 07-15-2009, 10:26 PM
Randymarsh9
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Join Date: Dec 2007
Posts: 658
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How would I go about doing either of those? Sorry trev, but Im a bit of an idiot
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  #4  
Old 02-05-2010, 12:57 PM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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Does anyone have the "new arena"'s map? I can't seem to get my azone to generate one correctly. Mine has this problem where mobs can attack, but we cant attack back unless on the pedestal in the middle. A link would would fine to where I could get it.
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  #5  
Old 02-05-2010, 04:32 PM
Derision
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Join Date: Feb 2004
Location: UK
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Quote:
Originally Posted by Irreverent View Post
I can't seem to get my azone to generate one correctly.
I don't know if this is your problem, but azone looks for the S3D first, so rename arena.s3d to arena.s3d.bak and then run
Code:
azone arena
and then it should process the .EQG and produce a correct .map for the new arena.

arena.eqg and arena.zon must be in the same directory as azone2.exe.

e.g.
Code:
M:\titanium>azone2 arena
AZONE2: EQEmu .MAP file generator with placeable object support.
.ZON file not found inside EQG. Looking for arena.zon in filesystem. Found.
There are 14577 vertices and 4859 faces.
Processing azone.ini for placeable models.
No azone.ini entry found for zone arena.eqg
After processing placeable objects, there are 14577 vertices and 4859 faces.
Bounding box: -1109.49 < x < 1116.50, -1102.61 < y < 1118.06
Building quadtree.
Done building quad tree...
Match counters: 31082 easy in, 75840 easy out, 3874 hard in, 0 hard out.
Writing map file.
Map header: Version: 0x01000000. 4859 faces, 453 nodes, 10622 facelists
Done writing map (0.29MB).
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  #6  
Old 10-23-2010, 09:24 PM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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Ok, picked up where I left off and still having these issues.

It ONLY happens on the arena floor. I can run up to the center section and have LOS but the floor is the issue.

Upon spawning, if I melee it and it doesn't move I have LOS but as soon as it moves an INCH I loose it until I move to the center platform.

I've used AZONE2 to regen maps without success.
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