Player profile offset #s wrong?
While messing around with the player profile, and trying to shift some data around, I noticed:
/*0348*/ uint8 unknown0256[44];
/*0396*/ Color_Struct item_tint[MAX_MATERIALS];
I think item_tint should start at /*0392*/ (348+44 = 392). I tried to go through line by line, but I can't find where the numbers get back on track. My profile size is correct (/*19568*/), but I don't want to mess with anything until I know if the posted numbers are correct.
Anyone know or am I completely wrong? lol
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