Quote:
Originally Posted by Akyra
Are you connecting to your own server, or a public server? If you go into your EQ folder, then the Logs folder, you will find a file called dbg.txt - this may help diagnose the problem if you post it here.
Akyra
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[Fri May 28 20:40:44 2010]00000:Starting EverQuest (Build Apr 17 2006 14:53:02)
[Fri May 28 20:40:44 2010]00001:Timezone: UTC-8h00m
[Fri May 28 20:40:44 2010]00002:Loading graphics DLL.
[Fri May 28 20:40:44 2010]00003:Parsing INI file .\eqclient.ini
[Fri May 28 20:40:44 2010]00004:INI file .\eqclient.ini loaded.
[Fri May 28 20:40:45 2010]00005:Initializing timers.
[Fri May 28 20:40:48 2010]00006:Checking critical files.
[Fri May 28 20:40:48 2010]00007:Initializing WinSock.
[Fri May 28 20:40:48 2010]00008:Enumerating 3D devices.
[Fri May 28 20:40:48 2010]00000:Found adapter #0 - NVIDIA GeForce 8400 GS (6.14.11.9621)
[Fri May 28 20:40:48 2010]00001:Adapter #0 - NVIDIA GeForce 8400 GS :
[Fri May 28 20:40:48 2010]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Fri May 28 20:40:48 2010]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Fri May 28 20:40:48 2010]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Fri May 28 20:40:48 2010]00009:Initializing keypress handler.
[Fri May 28 20:40:48 2010]00010:Parsing INI file .\defaults.ini
[Fri May 28 20:40:48 2010]00011:INI file .\defaults.ini loaded.
[Fri May 28 20:40:48 2010]00012:Loading keyboard tables.
[Fri May 28 20:40:48 2010]00013:Creating window.
[Fri May 28 20:40:48 2010]00014:Checking display driver version.
[Fri May 28 20:40:49 2010]00015:Activating window.
[Fri May 28 20:40:49 2010]00005:CRender::InitDevice: Using 32bit mode.
[Fri May 28 20:40:49 2010]00006:CRender::InitDevice: Using vsync 0.
[Fri May 28 20:40:49 2010]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
[Fri May 28 20:40:49 2010]00008:CRender::InitDevice: HardwareTnL Enabled.
[Fri May 28 20:40:49 2010]00009:Using hardware vertex shaders.
[Fri May 28 20:40:49 2010]00010:Initializing render system.
[Fri May 28 20:40:49 2010]00011:Trilinear Mipmapping available.
[Fri May 28 20:40:49 2010]00012:Vertex Shader Version: 3.0
[Fri May 28 20:40:49 2010]00013:Pixel Shader Version: 3.0
[Fri May 28 20:40:49 2010]00014:Initializing engine internals.
[Fri May 28 20:40:49 2010]00015:CRender::InitDevice completed successfully.
2010-05-28 20:40:49 Parsing INI file ./eqlsUIConfig.ini
2010-05-28 20:40:49 INI file ./eqlsUIConfig.ini loaded.[Fri May 28 20:41:03 2010]00016:Server selected 216.59.33.140 (3407819).
[Fri May 28 20:41:03 2010]00017:Initializing DirectInput.
[Fri May 28 20:41:03 2010]00018:Initializing Keyboard.
[Fri May 28 20:41:03 2010]00019:Initializing Mouse.
[Fri May 28 20:41:03 2010]00020:Creating font list.
[Fri May 28 20:41:03 2010]00021:Creating game object.
[Fri May 28 20:41:03 2010]00022

eleting obsolete files.
[Fri May 28 20:41:03 2010]00023:Loading string tables.
[Fri May 28 20:41:03 2010]00024:Initializing client variables.
[Fri May 28 20:41:03 2010]00025:Loading spell effects.
[Fri May 28 20:41:03 2010]00026:Initializing display structures.
[Fri May 28 20:41:03 2010]00027:Sound Manager loaded 2030 filenames from soundassets.txt.
[Fri May 28 20:41:07 2010]00028:Voice Manager loaded 12 macros from VoiceData.txt.
[Fri May 28 20:41:07 2010]00029:Networking: using port [2296].
[Fri May 28 20:41:07 2010]00030:Networking: Connection Established [1]
[Fri May 28 20:41:07 2010]00031:WorldAuthenticate: Initiating Login.
thats my dgb.txt