Need clarification on DB items
I'm tryin to figure out a way to clean the (spawn)database, getting sick of seeing 3 Guntriks,4 priests of discord and bout 10 of those butterflies in kelethin! heeheh
Anyones suggestions on a progy to use would be welcomed.
BUT.......I NEED......Clarification......PLEASE......
What is the order for the NPCs into the database.....what I mean is.............
first ya need an:
NPC (a_ugly_arcalyn, 42, 2334,12 3242 blah blah) <NPC>
then ya need: ?????
Spawngroup (2353,'fearplane') <WHICH ZONE>
then maybe: ?????? what does this do? other than %chance to spawn
Spawnentry (point-to-spawngroup, point-to-NPC_type, %) <????>
then: ????
Spawn2 (values) <SET WHO AND WHERE to spawn>
^ not worried about the loot/faction part of this yet just the above ^
Basically I'm asking what are these for?
Obviously don't answer the ones I have figured out correctly =)
NPC_type - to define the npc and its traits/abilities/skills.
Spawngroup - selects the NPC_type and NOCLUE?
Spawnentry - Looks like it just combines but what?
Spawn2 - to specify the location of the NPC to spawn.
No guesses from the peanut gallery, please.....just info from a DEV when they get time.
I need to understand those in order to clean up the database;
I have got boat loads of time at work to organize the HQ_spawn.sql database.
__________________
RTFM? ----> Does it come in braille?
|