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				 bas.eqg in UF client was smaller 
 I had a little problem (now fixed) with the "a leatherhide basilik" showing upas humans. The "GlobalLoad fix" did not effect this. It was only these
 particular npc's showing up with UF client, so I did some comparing with the
 SoD files, (since they were showing up properly with that client) and found
 that the file "bas.eqg" in UF client was only a little over 900kb and the one
 from SoD client was 1.85 MB in size.
 So I copied that file over and it fixed the problem.
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