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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself. |
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05-07-2012, 03:04 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Zone stopped working...
So, I've been running into the zone.exe stopping working the past like, hour, before it worked just fine... I've only added custom quests to some zones and what not..
Before - Everyone started in tutorialb - eventually it kept saying 'Zone.exe stopped working' so I changed it to the Guild Lobby - Now while this works in allowing people to log on and play... I can't zone into my zones I put the quests into... I'm not entirely sure why... I'll attach a few of my debug errors.
Code:
---------------------------------------------
[05.07. - 11:51:25] Starting Log: logs/eqemu_debug_1212.log
[05.07. - 11:51:25] [LAUNCHER__INIT] Loading server configuration..
[05.07. - 11:51:25] [LAUNCHER__INIT] Starting main loop...
[05.07. - 11:51:25] [NET__WORLD] Connected to World: localhost:9000
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_01.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_02.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_03.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_04.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_05.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_06.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_07.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_08.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_09.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_10.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_11.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_12.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_13.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_14.
[05.07. - 11:51:30] [LAUNCHER__WORLD] World told us to start zone dynamic_15.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_01, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_02, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_03, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_04, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_05, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_06, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_07, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_08, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_09, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_10, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_11, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_12, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_13, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_14, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__ERROR] World told us to start zone dynamic_15, but it is already running.
[05.07. - 11:51:30] [LAUNCHER__STATUS] Starting zone dynamic_01
[05.07. - 11:51:30] [LAUNCHER__STATUS] Zone dynamic_01 has been started.
[05.07. - 11:51:30] [LAUNCHER__STATUS] Waiting 20000 milliseconds before booting the second zone.
[05.07. - 11:51:50] [LAUNCHER__STATUS] Starting zone dynamic_02
[05.07. - 11:51:50] [LAUNCHER__STATUS] Zone dynamic_02 has been started.
[05.07. - 11:51:50] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:51:52] [LAUNCHER__STATUS] Starting zone dynamic_03
[05.07. - 11:51:52] [LAUNCHER__STATUS] Zone dynamic_03 has been started.
[05.07. - 11:51:52] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:51:54] [LAUNCHER__STATUS] Starting zone dynamic_04
[05.07. - 11:51:54] [LAUNCHER__STATUS] Zone dynamic_04 has been started.
[05.07. - 11:51:54] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:51:56] [LAUNCHER__STATUS] Starting zone dynamic_05
[05.07. - 11:51:56] [LAUNCHER__STATUS] Zone dynamic_05 has been started.
[05.07. - 11:51:56] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:51:58] [LAUNCHER__STATUS] Starting zone dynamic_06
[05.07. - 11:51:58] [LAUNCHER__STATUS] Zone dynamic_06 has been started.
[05.07. - 11:51:58] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:00] [LAUNCHER__STATUS] Starting zone dynamic_07
[05.07. - 11:52:00] [LAUNCHER__STATUS] Zone dynamic_07 has been started.
[05.07. - 11:52:00] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:02] [LAUNCHER__STATUS] Starting zone dynamic_08
[05.07. - 11:52:02] [LAUNCHER__STATUS] Zone dynamic_08 has been started.
[05.07. - 11:52:02] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:04] [LAUNCHER__STATUS] Starting zone dynamic_09
[05.07. - 11:52:04] [LAUNCHER__STATUS] Zone dynamic_09 has been started.
[05.07. - 11:52:04] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:06] [LAUNCHER__STATUS] Starting zone dynamic_10
[05.07. - 11:52:06] [LAUNCHER__STATUS] Zone dynamic_10 has been started.
[05.07. - 11:52:06] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:08] [LAUNCHER__STATUS] Starting zone dynamic_11
[05.07. - 11:52:08] [LAUNCHER__STATUS] Zone dynamic_11 has been started.
[05.07. - 11:52:08] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:10] [LAUNCHER__STATUS] Starting zone dynamic_12
[05.07. - 11:52:10] [LAUNCHER__STATUS] Zone dynamic_12 has been started.
[05.07. - 11:52:10] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:12] [LAUNCHER__STATUS] Starting zone dynamic_13
[05.07. - 11:52:12] [LAUNCHER__STATUS] Zone dynamic_13 has been started.
[05.07. - 11:52:12] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:14] [LAUNCHER__STATUS] Starting zone dynamic_14
[05.07. - 11:52:14] [LAUNCHER__STATUS] Zone dynamic_14 has been started.
[05.07. - 11:52:14] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:52:16] [LAUNCHER__STATUS] Starting zone dynamic_15
[05.07. - 11:52:16] [LAUNCHER__STATUS] Zone dynamic_15 has been started.
[05.07. - 11:52:16] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
[05.07. - 11:55:56] [LAUNCHER__STATUS] Zone dynamic_14 has gone down. Restart timer started.
[05.07. - 11:56:06] [LAUNCHER__STATUS] Starting zone dynamic_14
[05.07. - 11:56:06] [LAUNCHER__STATUS] Zone dynamic_14 has been started.
[05.07. - 11:56:06] [LAUNCHER__STATUS] Waiting 2000 milliseconds before booting the next zone.
Here's 1.
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05-07-2012, 03:05 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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I'll post the zone one in a sec... Gotta re-try.. Is to long.
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05-07-2012, 03:19 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Code:
05.07. - 12:17:31] Unable to convert EQ opcode 0x184e to an Application opcode.
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] Sinclipse: Received unknown EQApplicationPacket
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x184e) Size=1]
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] 0000: 30 - | 0
[05.07. - 12:17:31] Unable to convert EQ opcode 0x5f80 to an Application opcode.
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] Sinclipse: Received unknown EQApplicationPacket
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] [OpCode OP_Unknown (0x5f80) Size=4]
[05.07. - 12:17:31] [WORLD__CLIENT_ERR] 0000: 08 00 00 00 - | ....
[05.07. - 12:17:36] [WORLD__CLIENT] Sinclipse: Attempting autobootup of mistmoore (59:0)
[05.07. - 12:17:39] [WORLD__ZONE] [15] Setting to 'mistmoore' (59:0)
[05.07. - 12:17:39] [WORLD__CLIENT] Sinclipse: Entering zone mistmoore (59:0)
[05.07. - 12:17:39] [WORLD__ZONE] [15] [mistmoore] Broadcasting a world time update
[05.07. - 12:17:49] [WORLD__ZONELIST] Removing zoneserver #15 at :7011
[05.07. - 12:17:49] [WORLD__ZONELIST] Hold Zones mode is ON - rebooting lost zone
[05.07. - 12:17:51] [WORLD__LAUNCH] zone: dynamic_12 reported state STOPPED (1 starts)
[05.07. - 12:18:01] [WORLD__LAUNCH] zone: dynamic_12 reported state STARTED (2 starts)
[05.07. - 12:18:01] [WORLD__ZONE] New TCP connection from 127.0.0.1:49624
[05.07. - 12:18:01] [WORLD__CONSOLE] New zoneserver #16 from 127.0.0.1:49624
[05.07. - 12:18:01] [WORLD__ZONE] [16] Zone started with name dynamic_12 by launcher zone
[05.07. - 12:18:01] [WORLD__ZONE] [16] Auto zone port configuration. Telling zone to use port 7015
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05-07-2012, 03:42 PM
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Developer
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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All those logs show is that zone(s) have crashed, not why.
If the zones crash with your custom quest files present and don't crash when they are not present, then the problem is with your perl scripts. If you have multiple custom quests, try removing them one at a time until the zones stop crashing, then post the one that is causing the crash here to see if someone can figure out the flaw in your .pl
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05-07-2012, 03:46 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Where can the one with the zone crash errors be found? all I see is debug ones. Also - I've tried to take out all the custom quests in Mistmoore (One of the zones that are custom that I'm dcing in) didn't change anything...
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05-07-2012, 03:47 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Yet - Don't crash in Guildlobby (The most custom zoned one there)
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05-07-2012, 04:38 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Code:
> Zone.exe!0078eca4()
[Frames below may be incorrect and/or missing, no symbols loaded for Zone.exe]
Zone.exe!006cf7ab()
Zone.exe!007f9c88()
Zone.exe!007ff39e()
Zone.exe!00800685()
Zone.exe!007ff39e()
Zone.exe!007f15b2()
Zone.exe!0081c01a()
Zone.exe!007f893f()
kernel32.dll!75b8339a()
ntdll.dll!77659ef2()
ntdll.dll!77659ec5()
Zone.exe!00540079()
Zone.exe!00540079()
Zone.exe!00540079()
Zone.exe!00540079()
is my Call stack from debugging.
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05-07-2012, 06:01 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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54 views and 1 comment. Anyone have anything on this?
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05-07-2012, 06:52 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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Code:
---------------------------------------------
[05.07. - 13:47:59] Starting Log: logs/eqemu_error_zone_5704.log
[05.07. - 13:47:59] Path File ./Maps/guildlobby.path not found.
[05.07. - 13:48:02] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4
[05.07. - 13:48:04] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 1
[05.07. - 13:48:04] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_TargetMouse (#125 eq=0x0000), size: 4
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 64
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 0
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 0
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 0
[05.07. - 13:48:06] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 0
[05.07. - 13:48:07] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_TargetMouse (#125 eq=0x0000), size: 4
[05.07. - 13:48:07] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 8
[05.07. - 13:48:07] HandlePacket() Opcode error: Unexpected packet during CLIENT_CONNECTING: opcode: OP_Unknown (#0 eq=0x0000), size: 4
Hmm... Weird.
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05-07-2012, 08:48 PM
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Demi-God
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Join Date: May 2007
Location: b
Posts: 1,449
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Quote:
Originally Posted by Sinclipse
Code:
> Zone.exe!0078eca4()
[Frames below may be incorrect and/or missing, no symbols loaded for Zone.exe]
Zone.exe!006cf7ab()
Zone.exe!007f9c88()
Zone.exe!007ff39e()
Zone.exe!00800685()
Zone.exe!007ff39e()
Zone.exe!007f15b2()
Zone.exe!0081c01a()
Zone.exe!007f893f()
kernel32.dll!75b8339a()
ntdll.dll!77659ef2()
ntdll.dll!77659ec5()
Zone.exe!00540079()
Zone.exe!00540079()
Zone.exe!00540079()
Zone.exe!00540079()
is my Call stack from debugging.
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Your call stack is missing debugging information. Please build with debugging information (Project Properties -> Linker -> Debugging -> Generate Debugging Information)
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05-07-2012, 09:14 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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That's not what you meant... Can you walk me through how to do it, when I did the compile it didn't do anything...
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05-07-2012, 09:51 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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This is highly agitating, it was working not even 12 hours ago... Now for the past 6-9 hours it's NOT working...
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05-07-2012, 10:28 PM
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Hill Giant
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Join Date: May 2012
Posts: 122
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So I thought back, and the only thing I've changed (besides random quests) - was a string of DB for Drakkin male to work (downloaded it from EQ site put it in the folder) and one for the AA/Spells... After that it stopped working...... I wonder.
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05-08-2012, 02:00 AM
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Demi-God
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Join Date: Aug 2010
Posts: 1,742
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Quote:
Originally Posted by Sinclipse
That's not what you meant... Can you walk me through how to do it, when I did the compile it didn't do anything...
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The post I linked does walk you through it. Perform those steps, rebuild all, use those executables when you run your server, and make sure you have the debugger attached to the zone that you think is going to crash so you capture a good stack trace. You already captured a stack trace once, so do that again.
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