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Old 11-01-2002, 11:57 AM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default Seiitng NPC spells/procs/attacks

Can someone clue me in on how you would set NPCs to cast certian spells, and to have special attacks (such as kick, bash, etc) and procs (Like GhoulRoot)?

Let me clarify... Yes I know edit the database. Not a problem. But i'm not sure the format of the data that I need to use.

For example, lets say I was making a Froglock Warrior. He should bash, and kick, and should have a GhoulRoot proc. How would I enter that data into the DB? I found fields for "usedspells" and "npcspecialattacks", but i'm just not clear on how to enter the data in there. I'm pretty sure I do'nt enter "this dued procs ghoulroot!" lol. I'm guessing its the ID values of the Effects as given in spells_en? Would it be a standard text field with CSV, os space seperated values? Some form of bit flag?

Any help please. I'm goign through the code and beefing up the pet support in the emu, and in order to do that I need to be able to give pets thier proper special attacks, spells, procs, etc.
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