Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-03-2002, 11:43 AM
wildone
Fire Beetle
 
Join Date: Oct 2002
Posts: 9
Default Oh Im soo close just need a bit more help

Alright first Im running WinME on a 1gig 512ram machine. I am using EqEmu311.

I just updated to the latest db and now I am past the boot5zones I had been having.

I HAVE NOT PATCHED. just to get that out of the way.

Ok I am able to play on other peoples servers just not my own.
I am able to get clear in and create a Character...which rocks its the furtherest I have been able to get... but now when I hit enter world I get booted back to server screen.. again I have not patched my eq...

LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999
New TCP connection: 192.168.1.100:1223
668610 New client from ip: 192.168.1.100 port: 1244
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1244
730070 New client from ip: 192.168.1.100 port: 1250
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1250
1156130 New client from ip: 192.168.1.100 port: 1256
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1256
Dropping Connection: 0.0.0.0:0
Removing LWorld from ip: 0.0.0.0, port: 0
New TCP connection: 192.168.1.100:1261
2143030 New client from ip: 192.168.1.100 port: 1284
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1284
2203670 New client from ip: 192.168.1.100 port: 1290
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1290

World txt
EQEMu 0.3.11 - Wechselwirkende Spieler
Loading zone names & items...
EMuShareMem.dll loaded.
Loading items from database...
...done.
LoginServer.ini read.
Loading guild ranks...done.
World server listening on: 192.168.1.100:9000
Connected to LoginServer: 192.168.1.100:5999
New TCP connection: 127.0.0.1:1275
New zoneserver: #1 127.0.0.1:1275
New TCP connection: 127.0.0.1:1276
New TCP connection: 127.0.0.1:1277
Zoneserver SetConnectInfo: 127.0.0.1:1275: 127.0.0.1:7999
New zoneserver: #2 127.0.0.1:1276
New zoneserver: #3 127.0.0.1:1277
Zoneserver SetConnectInfo: 127.0.0.1:1276: 127.0.0.1:7995
Zoneserver SetConnectInfo: 127.0.0.1:1277: 127.0.0.1:7997
New TCP connection: 127.0.0.1:1280
New zoneserver: #4 127.0.0.1:1280
Zoneserver SetConnectInfo: 127.0.0.1:1280: 127.0.0.1:7998
New TCP connection: 127.0.0.1:1281
New zoneserver: #5 127.0.0.1:1281
Zoneserver SetConnectInfo: 127.0.0.1:1281: 127.0.0.1:7996
369710 New client from ip: 192.168.1.100 port: 1286
Logged in: Local: eqemu
Guild Send Request...
Sending character information.
Unknown opcode: 0x3541 size:2056
Unknown opcode: 0x3941 size:2056
Unknown opcode: 0x9240 size:12
0: 00 00 00 0E 00 00 00 00 - 00 00 00 00 | ............
Maxclients: -1
Attempting autobootup of 'rivervale' for Bilbo
Zoneserver SetZone: 127.0.0.1:7995 rivervale
Charlogin: Bilbo
Enter world: Bilbo: rivervale
Zoneserver SetZone: 127.0.0.1:7995 rivervale
Client disconnected
Removing client from ip:192.168.1.100 port:1286

Only zone screen said this

Loading NPCTypes from database...
...done.
If this is the last message you see, you forgot to move spells_en.txt from your
EQ dir to this dir.
Spells loaded.
Loading guild ranks...done.
Loading faction data...done.
Connected to worldserver: 127.0.0.1:9000
Entering sleep mode
ZoneID = 19
Reading zhdr file './cfg/rivervale.cfg'
Using database for safe coords.
Zone safe coords are x = 0; y = 0; z= -37
-----------
Zone server 'rivervale' listening on port:7995
-----------
308630 New client from ip: 127.0.0.1 port: 1288
Login packet 1 (OP_SetDataRate = 5)
Login packet 2
Client dropped: GetAuthentication = 0, n=Bilbo
Dropping client: Process=false, ip=127.0.0.1, port=1288
Automatic shutdown
Message:----SERVER SHUTDOWN----
Zone shutdown: going to sleep




hope all this info will help... anyway these are the messages in the windows after I get booted back to the server window. Again please trust me that I have not patched my eq... I dont do that unless you guys say go for it... Im really hoping to get this up and running as I really want to get my own server working. This is a lan only server and Im planing to open it to the public when I get all the spawn stuff worked out in the data base.

Please let me know what you think.

Wildone
Reply With Quote
  #2  
Old 11-03-2002, 11:58 AM
Waeninzil
Fire Beetle
 
Join Date: Nov 2002
Posts: 11
Default

I had millions of problems doing this program up, lol. it took me 2 days working on it, I don't know if this makes a difference but I know your datarate.ini I believe it's .ini, it is in your everquest directory, needs to say 10 and not 5. I don't know if that will fix your prob but it does neet to be done.
Reply With Quote
  #3  
Old 11-03-2002, 01:58 PM
wildone
Fire Beetle
 
Join Date: Oct 2002
Posts: 9
Default

I upped the datarate to 10.0

Still same issue..

Please let me know if there is anything else you can think of.


Wildone
Reply With Quote
  #4  
Old 11-03-2002, 02:00 PM
quester
Hill Giant
 
Join Date: Oct 2002
Posts: 108
Default

What is the date on your client exe?

The information from the zone server looks like the same problem you have if you patched 10-31..You aren't getting the full login info passed.
Reply With Quote
  #5  
Old 11-03-2002, 03:20 PM
wildone
Fire Beetle
 
Join Date: Oct 2002
Posts: 9
Default

hmm that sucks cause I have not patched... oh well... I have kids that play maybe one of them patched... Thanx for the help guys.
Gonna attempt to run the other persons unpatch thing or whatever... still dont think I have patched but what the heck got nothing to lose..

Thanx for the help
Wildone
Reply With Quote
  #6  
Old 11-03-2002, 03:29 PM
wildone
Fire Beetle
 
Join Date: Oct 2002
Posts: 9
Default

Well I ran the patch fixer or what that person posted. Still no go..but I started thinking about it and it cant be the patch thing because like I said Im able to join other peoples servers.

So please take a look at this stuff and let me know if it is a lost cause or if you have a idea.

Thank you
Wildone
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:50 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3