Oh Im soo close just need a bit more help
Alright first Im running WinME on a 1gig 512ram machine. I am using EqEmu311.
I just updated to the latest db and now I am past the boot5zones I had been having.
I HAVE NOT PATCHED. just to get that out of the way.
Ok I am able to play on other peoples servers just not my own.
I am able to get clear in and create a Character...which rocks its the furtherest I have been able to get... but now when I hit enter world I get booted back to server screen.. again I have not patched my eq...
LoginServer.ini read.
MiniLoginAccounts.ini read.
Server mode: Standalone
Login server listening on port:5999
New TCP connection: 192.168.1.100:1223
668610 New client from ip: 192.168.1.100 port: 1244
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1244
730070 New client from ip: 192.168.1.100 port: 1250
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1250
1156130 New client from ip: 192.168.1.100 port: 1256
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1256
Dropping Connection: 0.0.0.0:0
Removing LWorld from ip: 0.0.0.0, port: 0
New TCP connection: 192.168.1.100:1261
2143030 New client from ip: 192.168.1.100 port: 1284
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1284
2203670 New client from ip: 192.168.1.100 port: 1290
Client disconnected (eqnc->GetState()=102)
Removing client from ip: 192.168.1.100, port: 1290
World txt
EQEMu 0.3.11 - Wechselwirkende Spieler
Loading zone names & items...
EMuShareMem.dll loaded.
Loading items from database...
...done.
LoginServer.ini read.
Loading guild ranks...done.
World server listening on: 192.168.1.100:9000
Connected to LoginServer: 192.168.1.100:5999
New TCP connection: 127.0.0.1:1275
New zoneserver: #1 127.0.0.1:1275
New TCP connection: 127.0.0.1:1276
New TCP connection: 127.0.0.1:1277
Zoneserver SetConnectInfo: 127.0.0.1:1275: 127.0.0.1:7999
New zoneserver: #2 127.0.0.1:1276
New zoneserver: #3 127.0.0.1:1277
Zoneserver SetConnectInfo: 127.0.0.1:1276: 127.0.0.1:7995
Zoneserver SetConnectInfo: 127.0.0.1:1277: 127.0.0.1:7997
New TCP connection: 127.0.0.1:1280
New zoneserver: #4 127.0.0.1:1280
Zoneserver SetConnectInfo: 127.0.0.1:1280: 127.0.0.1:7998
New TCP connection: 127.0.0.1:1281
New zoneserver: #5 127.0.0.1:1281
Zoneserver SetConnectInfo: 127.0.0.1:1281: 127.0.0.1:7996
369710 New client from ip: 192.168.1.100 port: 1286
Logged in: Local: eqemu
Guild Send Request...
Sending character information.
Unknown opcode: 0x3541 size:2056
Unknown opcode: 0x3941 size:2056
Unknown opcode: 0x9240 size:12
0: 00 00 00 0E 00 00 00 00 - 00 00 00 00 | ............
Maxclients: -1
Attempting autobootup of 'rivervale' for Bilbo
Zoneserver SetZone: 127.0.0.1:7995 rivervale
Charlogin: Bilbo
Enter world: Bilbo: rivervale
Zoneserver SetZone: 127.0.0.1:7995 rivervale
Client disconnected
Removing client from ip:192.168.1.100 port:1286
Only zone screen said this
Loading NPCTypes from database...
...done.
If this is the last message you see, you forgot to move spells_en.txt from your
EQ dir to this dir.
Spells loaded.
Loading guild ranks...done.
Loading faction data...done.
Connected to worldserver: 127.0.0.1:9000
Entering sleep mode
ZoneID = 19
Reading zhdr file './cfg/rivervale.cfg'
Using database for safe coords.
Zone safe coords are x = 0; y = 0; z= -37
-----------
Zone server 'rivervale' listening on port:7995
-----------
308630 New client from ip: 127.0.0.1 port: 1288
Login packet 1 (OP_SetDataRate = 5)
Login packet 2
Client dropped: GetAuthentication = 0, n=Bilbo
Dropping client: Process=false, ip=127.0.0.1, port=1288
Automatic shutdown
Message:----SERVER SHUTDOWN----
Zone shutdown: going to sleep
hope all this info will help... anyway these are the messages in the windows after I get booted back to the server window. Again please trust me that I have not patched my eq... I dont do that unless you guys say go for it... Im really hoping to get this up and running as I really want to get my own server working. This is a lan only server and Im planing to open it to the public when I get all the spawn stuff worked out in the data base.
Please let me know what you think.
Wildone
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