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  #1  
Old 11-04-2014, 10:17 PM
Xenuite
Fire Beetle
 
Join Date: Oct 2006
Posts: 5
Default Distance Conversion

What is a reasonable conversion rate for distances in EQ to real world distances?

For example, how many feet does 100 /loc points equate to?
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  #2  
Old 11-04-2014, 10:41 PM
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ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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Up to and including DoN (Dragons of Norrath), the size would equate to roughly 350 square miles. Source: Maximum PC May 2005
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  #3  
Old 11-04-2014, 11:01 PM
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Drajor
Developer
 
Join Date: Nov 2012
Location: Halas
Posts: 355
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Interesting question! I could only come up with a really approximate way to calculate this.

Firstly we need a point of reference. Lets use the height of the human model.

Assumption: The human male model at the default size is 1.8m tall.

Now we need to make that relative to something in-game. I used a wall in Qeynos to eyeball where the top of the head reached. Recording my initial position (83.1, 309.7, 5.8 ) and warping upwards until my feet reached the point where my head started. I end up at the position (83.1, 309.7, 13.8 ). So I end up with 8:1.8 as the ratio. This is fairly rough though. Will be interested to see what others come up with.
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  #4  
Old 11-04-2014, 11:34 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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My understanding was that one unit of loc represents one foot. Puts most weapons around 1 to 4 feet long at their default size (probably as they are in the hands of a human?). Also that model size units are supposed to be approximately equivalent to loc, making humans 6 feet tall, wood and dark elves 5 feet, dwarves and halflings 4 feet, gnomes 3 feet, classic dragons 25 feet, etc.
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