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View Poll Results: Most Valuable City In your Opinion
Qeynos/Erudin 3 3.80%
Neriak 5 6.33%
Freeport 38 48.10%
Rivervale 3 3.80%
Kaladim 0 0%
Ak'Anon 4 5.06%
Grobb/Oggok 0 0%
Kelethin 18 22.78%
Felwithe 3 3.80%
Halas 5 6.33%
Voters: 79. You may not vote on this poll

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  #1  
Old 12-22-2002, 11:47 AM
DeletedUser
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Join Date: Sep 2002
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Default Guild Wars Server Question

A new server type is being created, guild wars server. This idea was originally brought up by Merkur, where you would have guilds in constant wars with each other to take control of the classic everquest (Antontica, Odus, Faydwer), my question to you is, which city or cities would you want to conquere overall and protect the most.

Note: Vote for Grobb if you want Oggok (wouldnt let me add an 11th)
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  #2  
Old 12-22-2002, 11:51 AM
just_add_water
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Kelethin would be a sweet city to defend/attack ^_^
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  #3  
Old 12-22-2002, 02:27 PM
pbradish
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Interesting idea. Being the PvP freak that I am I would most likely have to say Freeport. This is where the real action would be...

all sides will meet in the middle.

Freeport, gentlemen, is the middle.
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  #4  
Old 12-22-2002, 03:32 PM
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Baron Sprite
Dragon
 
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Halas would be good to defend... 1 entrance and a big lake.
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  #5  
Old 12-22-2002, 03:36 PM
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Piska
Sarnak
 
Join Date: Sep 2002
Posts: 79
Default Akanon

I love gnomes would be great to have that be an end city were people would have to fight through Gfay, Lfay and steamfont to get to it. Plus there is a King in Akanon.
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  #6  
Old 12-22-2002, 03:57 PM
TheClaus
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I think Erudin would rock since it is on a island all on its own with the only way in is through the transporters. Definate plot/storyline potential.
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  #7  
Old 12-22-2002, 04:04 PM
Sathiran
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Join Date: Nov 2002
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Freeport (all zones)
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  #8  
Old 12-22-2002, 04:45 PM
just_add_water
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what!?! Kelethin would be the best! 3 lifts and multiple levels would mean some sweet fights!
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  #9  
Old 12-22-2002, 04:57 PM
LiquidOrgasm
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Join Date: Apr 2002
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Default Neriak owns u fewlios

Neriak is the coldest shit in everquest, and u know u want it.
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  #10  
Old 12-22-2002, 05:12 PM
Forzan
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Join Date: Jan 2002
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Long ago, I had an idea similar to this one (Freeport vs. Qeynos), but it was limited to Antonica only, and the hottest claim on the map was Highhold Keep.

I'm not too knowledged about this server- but with my idea, everyone started at level 30, there was no leveling, and items were the only things you could progress with. Full corpse loot keeps players from becoming too powerful and gives death a reasonable punishment, simple and fun quests give methods of gaining the items again after death.

Might I suggest the guildwar follow this pattern? Requiring players to level in a PvP game such as this one detracts from the fun and removes balance from the system.
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  #11  
Old 12-22-2002, 05:35 PM
DeletedUser
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Join Date: Sep 2002
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Kelethin would definately be fun. You would have guards guarding the lifts, and above you'd have everything protected from the evil, and if evil was coming up the lifts, you'd be ready to get them, and if possible the women and children can hide at the top

Halas would be cool, because its a one way enter and you have to go across the water into a sort of small opening to the town. You could hide in a lot of places in the town too. Would be an easy to defend because guards at the front of the cave outside of the town could run in and warn you.

Neriak, well.. it's too big for an EQEMu server. But if you were too have like 300 vs 300 players go to war, you'd have people outside the tunnel, inside guarding the gate, people inside the gate, people behind the gate, on top of the gate, and thats just the first part, theres 2 other zones for more people to hide and rape.

Since its a classic server you can't include paineel, but an underground city that requires a key to get too that has a top part that can be guarded from the jungle, the inside on top of the lift, and the outside area which leads to the hole and warrens.

--Edit:--
For the people that voted for freeport, you just made a bad mistake. Why would you want to guard a town that has so many entrances. People from plane of air could sky dive into your town, theres two gates, theres a secret entrance for bad guys. You have a dirty little houses where ninja monkies can hide.

Unless you expect 500 people to guard freeport, your shit in trouble.
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  #12  
Old 12-22-2002, 05:42 PM
DeletedUser
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Its going to be a legit server
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  #13  
Old 12-22-2002, 07:24 PM
Taelnia
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Join Date: Dec 2002
Posts: 2
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Paineel was an optional zone download for original eq, then shipped on the kunark cd. So I'd include it myself for original eq(also makes sense considering the class/diety combos allowed for erudites, hence why they added it)
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  #14  
Old 12-22-2002, 07:50 PM
DeletedUser
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Im not going to make paineel a conquerable zone, I have enough static zones I have to manage as it is.
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  #15  
Old 12-22-2002, 09:09 PM
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fnemo
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Join Date: Dec 2002
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You can have Light Side and Dark Side, both good or evil towns. Then, in the middle, a town with something every one want, a kind of Graal. There is NPC guards who guard it first then the first conqueror guard the town and you go on and on

(NPC could still get back as the town masters)
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