I created a level one rogue on MannJones' server with no modifications except nearly full rubicite armor and he was parrying, blocking, using riposte, dodging, etc. This is a bit weird for a level 1 rogue to have these skills accessible without any modification. These skills did not increase with use.
Also, as I pierced away, I was not limited in my skill increases to my level maximum. I reached 13 piercing on my first skeleton before I died. I know this problem is probably intentional from the devs (to allow #setallskill to work), but I thought I'd at least mention it in case there's a simple way to halt the natural increases and still have #setallskill work.
I believe MannJones was using 4.1DR3 server release.
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