I've been playing around with the EQEmu code for a bit now, so I thought I'd release the code changes I'd made to the 0.2.3 version in case anyone would like to try them too.
Here's what's different from the stock 0.2.3 ...
- Double attack and duel wield implemented for the classes that can use them.
- Damage calculation code re-written to use monkly business forumla for min/max hit and damage bonuses.
- Basic proccing weapon support.
- 2H piercing works.
- Monk/Beastlord hand to hand damage/delay changes based on level
- Monk epic changes fists to 9/16
- Very basic haste support (defaults to 0%, use #haste to modify)
There's a textfile in the .zip with more detailed changes for anyone that wants to compile these files, or see what changes I've made.
I've not tested everything extensively, so no guarentees, but it seems to work ok for me
Have fun
K.