Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Database/World Building

Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-19-2003, 11:21 PM
Velosity
Sarnak
 
Join Date: May 2003
Location: Rancho Cucamonga, Ca
Posts: 77
Default Alternate Advancement

When is this going to get fixed. I have a server and i try to use AA, no dice, cant apply points, Is anyone trying to get AA working? Along with disciplines?

Thanks alot
Beretta Assassin
Server Op - Beretta Assassin's Server
Reply With Quote
  #2  
Old 05-19-2003, 11:34 PM
fnemo's Avatar
fnemo
Discordant
 
Join Date: Dec 2002
Posts: 354
Default

as usual, no ETA.

its not Sony/VI down here. every one have another life more important. we (all the guys here) work as fast as possible to solve every problem :
agro, dmg, AA, disc, come back to the actual live patch, ...

you want it to be faster ? come work
__________________
Nemo
Administrator and coder for the World Alkora Server
Reply With Quote
  #3  
Old 05-20-2003, 01:14 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

This is getting fixed after all of the stats that AA uses get fixed. Did you know that agility doesn't do anything, and armor doesn't do much to reduce injury? We fix that first so that levels 1-60 are better, then we fix AA.
__________________
It's never too late to be something great.
Reply With Quote
  #4  
Old 05-20-2003, 01:31 AM
fnemo's Avatar
fnemo
Discordant
 
Join Date: Dec 2002
Posts: 354
Default

<--- need to keep cool
__________________
Nemo
Administrator and coder for the World Alkora Server
Reply With Quote
  #5  
Old 05-20-2003, 08:24 AM
Velosity
Sarnak
 
Join Date: May 2003
Location: Rancho Cucamonga, Ca
Posts: 77
Default Huh?!?

Do you mean that agility doesnt work in eqemu? Because on live it effects your base running speed, my wood elf druid runs slower then my halfling druid on luclin. . . . .
Reply With Quote
  #6  
Old 05-20-2003, 08:28 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

eqemu has many bugs to fix, like damage, aggro, AC, some spells, disciplines, archery, etc. I don't know if bards work correctly with their songs yet. I'm just saying this: If the base skill or stat doesn't work, why would AA work?
Theoretical: Why should adding 3 points to natural CHA by AA points matter if CHA doesn't do anything in the emu?

Until the core of emu works, there's no need to even approach the special side projects.
__________________
It's never too late to be something great.
Reply With Quote
  #7  
Old 05-22-2003, 10:29 PM
Bigpull
Discordant
 
Join Date: Feb 2003
Posts: 305
Default

Quote:
Do you mean that agility doesnt work in eqemu? Because on live it effects your base running speed, my wood elf druid runs slower then my halfling druid on luclin. . . . .
Heh amazing the placebo effect of being closer to the ground isn't it
Reply With Quote
  #8  
Old 05-23-2003, 01:48 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
Default

Anyway, why are we talking about AA and agility in this forum? Bug Reports and Requests are there for a reason.
__________________
It's never too late to be something great.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 05:19 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3