Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Linux Servers

Archive::Linux Servers Archive area for Linux Servers's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-22-2002, 08:46 PM
Raptor
Fire Beetle
 
Join Date: Jan 2002
Posts: 10
Default Linux Port

Will there be a Linux Port available?

I have compiled 0.2.0 successfully, but there are some quirks with the Login Server, but maybe its just missing the EQ Data Files Where do i have to put them on my box?
__________________
HI ! I'm a mutating signature virus. You cannot resist helping me spread !
Reply With Quote
  #2  
Old 01-23-2002, 07:17 PM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
Default

How did you get it to compile?

Attempted on RedHat 7.2, below is the process:

[steve@steve emu]$ ls
Boot5zones.bat db.ini LoginServer.ini Server.opt World.exe
common db.sql readme-LS.txt Windows_Install_Guide.txt zone
dbconnectinfo.linux.txt EQEMu-0.2.0.zip Server.dsw world Zone.exe
[steve@steve emu]$ cd zone
[steve@steve zone]$ make
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/EQFragment.cpp -o ../common/EQFragment.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/EQPacket.cpp -o ../common/EQPacket.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/EQPacketManager.cpp -o ../common/EQPacketManager.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/timer.cpp -o ../common/timer.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/database.cpp -o ../common/database.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/packet_dump.cpp -o ../common/packet_dump.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/packet_functions.cpp -o ../common/packet_functions.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/unix.cpp -o ../common/unix.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql ../common/packet_dump_file.cpp -o ../common/packet_dump_file.o
gcc -c -g -m486 -pthread -pipe -DFX -I/usr/include/mysql zone.cpp -o zone.o
zone.cpp: In method `Zone::Zone (char *, char *, short unsigned int)':
zone.cpp:81: `PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP' undeclared (first
use this function)
zone.cpp:81: (Each undeclared identifier is reported only once for each
function it appears in.)
zone.cpp:82: `pthread_mutex_lock' undeclared (first use this function)
zone.cpp:83: `pthread_mutex_unlock' undeclared (first use this
function)
make: *** [zone.o] Error 1
[steve@steve zone]$ cd ..
[steve@steve emu]$ ls
Boot5zones.bat db.ini LoginServer.ini Server.opt World.exe
common db.sql readme-LS.txt Windows_Install_Guide.txt zone
dbconnectinfo.linux.txt EQEMu-0.2.0.zip Server.dsw world Zone.exe
[steve@steve emu]$ cd world
[steve@steve world]$ ls
client.cpp console.cpp LoginServer.cpp makefile net.h World.dsp World.opt zoneserver.h
client.h console.h LoginServer.h net.cpp TCPConnection.h World.dsw zoneserver.cpp
[steve@steve world]$ make
gcc -c -g -m486 -O3 -pthread -pipe -DFX -I/usr/include/mysql ../common/races.cpp -o ../common/races.o
gcc -c -g -m486 -O3 -pthread -pipe -DFX -I/usr/include/mysql client.cpp -o client.o
client.cpp: In method `ClientList::ClientList ()':
client.cpp:482: `PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP' undeclared
(first use this function)
client.cpp:482: (Each undeclared identifier is reported only once for
each function it appears in.)
client.cpp:483: `pthread_mutex_lock' undeclared (first use this
function)
client.cpp:484: `pthread_mutex_unlock' undeclared (first use this
function)
make: *** [client.o] Error 1

It dies after both of these makes. Am I missing something? Unzip the emu, and then do the above?
Reply With Quote
  #3  
Old 01-23-2002, 08:09 PM
n00b8472
Sarnak
 
Join Date: Jan 2002
Posts: 49
Default

Happens for everyone at the moment :(

Raptor made it compile by hacking the files himself, fiddling with them until it would work, but when I was retracing his steps I couldn't make it work.

<-- Slackware 8.0, I believe Raptor is using Suse 7.2
Reply With Quote
  #4  
Old 01-23-2002, 08:14 PM
steve
Discordant
 
Join Date: Jan 2002
Posts: 305
Default

Ugh :( Perhaps he could send you the files he editted to make it work?

Tried on FreeBSD 4.4 and got different errors:

steve$ cd world
steve$ make
c++ -O -pipe -c ../common/EQFragment.cpp
c++ -O -pipe -c ../common/EQPacket.cpp
In file included from ../common/EQPacket.cpp:8:
/usr/include/netinet/in.h:233: syntax error before `;'
/usr/include/netinet/in.h:285: syntax error before `;'
In file included from /usr/include/netinet/in.h:475,
from ../common/EQPacket.cpp:8:
/usr/include/netinet6/in6.h:122: syntax error before `['
/usr/include/netinet6/in6.h:144: syntax error before `;'
/usr/include/netinet6/in6.h:149: syntax error before `;'
/usr/include/netinet6/in6.h:610: syntax error before `*'
/usr/include/netinet6/in6.h:612: syntax error before `*'
/usr/include/netinet6/in6.h:613: syntax error before `*'
/usr/include/netinet6/in6.h:614: syntax error before `*'
/usr/include/netinet6/in6.h:629: type specifier omitted for parameter
/usr/include/netinet6/in6.h:630: type specifier omitted for parameter
/usr/include/netinet6/in6.h:634: syntax error before `*'
/usr/include/netinet6/in6.h:636: type specifier omitted for parameter
../common/EQPacket.cpp: In method `int32 CEQPacket::GenerateCRC(unsigned int, unsigned int, uchar *)':
../common/EQPacket.cpp:89: implicit declaration of function `int htonl(...)'
../common/EQPacket.cpp: In method `void CEQPacket:ecodePacket(short unsigned int, uchar *)':
../common/EQPacket.cpp:113: implicit declaration of function `int ntohs(...)'
*** Error code 1

Stop in /usr/home/steve/emu/world.
Reply With Quote
  #5  
Old 01-24-2002, 06:00 AM
Raptor
Fire Beetle
 
Join Date: Jan 2002
Posts: 10
Default

Maybe we should wait for the next version, I heard Quagmire saying in the IRC, that he compiled 0.2.1 (cvs) successfully

In the meantime, I'll kick around that &
__________________
HI ! I'm a mutating signature virus. You cannot resist helping me spread !
Reply With Quote
  #6  
Old 01-24-2002, 02:57 PM
n00b8472
Sarnak
 
Join Date: Jan 2002
Posts: 49
Default

If you could share that source would be great.. I'm anxious to get it working on Linux, but unfortunately I don't have much coding knowledge and can't do it on my own :(
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:20 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3