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  #1  
Old 06-27-2003, 07:53 AM
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Default Post ur dumb questions here.

Post ur dumb questions here:

dumb question number one: How do you summon someone from 1 zone to yourself as a GM

dumb question two: what spell is the best thorns spell that isn't custome

dumb question three: Will you answer these questions and post youre own? :lol:
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  #2  
Old 06-27-2003, 08:01 AM
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1: #summon
2: Probably the lvl 65 group buff spell for druids... check eq.crgaming.com for the name...
3: I answered and that's enough from me, :P
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  #3  
Old 07-01-2003, 04:12 PM
Agroman
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Join Date: Jul 2003
Posts: 8
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4. Can the sleeper be killed with Gm status? .... like #damage 99999999999999999999999999999999999999 death......
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  #4  
Old 07-02-2003, 03:09 AM
a_Guest03
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You can have a pet sleeper with GM status, or you could kill 300 sleepers.
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  #5  
Old 07-02-2003, 06:44 PM
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Default hehehehe

hehehe, #spawn like 3000 sleepers with 1 hp, then come over here and kill them all in a single hit :lol:
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  #6  
Old 07-03-2003, 03:52 AM
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What would be the point of that? hehe, well, anyways, I have the ultimate final boss on mine who is stronger than Kerafym (well, sort of, I didn't put in the death touches).
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  #7  
Old 07-03-2003, 04:42 AM
Yumaddar
Sarnak
 
Join Date: Jun 2003
Location: wouldn't you like to know
Posts: 58
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dumb question 532: why are there no quests?
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  #8  
Old 07-04-2003, 02:47 AM
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No quests in eqemu? Well thats cause the people who make eqemu servers are too lazy, but if u mean no quests for sleeper, thats cause sony was too lazy :lol:
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  #9  
Old 07-04-2003, 09:36 AM
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Hardy
Dragon
 
Join Date: Feb 2002
Location: GI, NE
Posts: 924
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Make your own quests or get some from the quest forum.
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  #10  
Old 07-06-2003, 01:25 AM
Jong3503
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Join Date: Feb 2003
Posts: 19
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1) is actually /summon <charname> not #summon. (thats what I used on krushers)
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  #11  
Old 07-07-2003, 03:04 PM
siekosunfire
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Join Date: Jan 2003
Posts: 5
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Quote:
Originally Posted by jessequest12354
but if u mean no quests for sleeper, thats cause sony was too lazy :lol:
Correct me if I am wrong, but I think there was a quest at one time for the sleeper. The item, if memory serves, was a crystalline scale that sat in your inventory and gave somewhere aronud +50 to all stats. However, I think Sony never instated the quest, because the item would be too uber for any character; even though a high level guild did use an exploit to kill the real sleeper on a server.
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  #12  
Old 07-07-2003, 03:18 PM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
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Quote:
even though a high level guild did use an exploit to kill the real sleeper on a server.
I've noticed a plethora of stories about this mysterious sleeper - all of which conflict with each other. Do you have any evidence of this slaying?

I'm not convinced the sleeper was EVER killed - not even through an exploit. The most convincing 'myth' I have seen was a bunch of screenshots of a guild exploiting the pathing around a bridge in sleeper's tomb to kill a normal mob (the warders?).
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  #13  
Old 07-07-2003, 03:48 PM
siekosunfire
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Join Date: Jan 2003
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Quote:
Originally Posted by MerthEQ
The most convincing 'myth' I have seen was a bunch of screenshots of a guild exploiting the pathing around a bridge in sleeper's tomb to kill a normal mob (the warders?).
I have no personal experience killing the sleeper, or being anywhere near sleeper's tomb when the incident 'occurred.' As you have stated before I have also come accross several conflicting stories (ie.: running back-and-forth in front of the sleeper and hitting Kerafyrm with barehands; hiding casters under the bridge; etc; etc ).

The exploit you ( and I ) are referring to is using a rock to trap the warders, a flaw in the pathfinding ( which was fixed long ago ), which rendered the warders unable to attack. I don't know if the same was done for the sleeper ( I would have to find out some more ).

However, there was a GM event ( or mini event ) where GMs did despawn the sleeper after he was stuck in the side of the mountain which, like the warders, rendered him unable to attack.

Here was what I found as far as the exploit --
Not everyone on the servers you mentioned are fools =P. On Druzzil Ro only the newbie people are stupid and unfortunatlely that is who posts mostly =P as for killing the sleeper, it can be done but so far only thru an exploit of trapping him in a rock, the guild was banned from EQ that did this. In normal situations tho yes, Sleeper is 100% unkillable atm. He hits for to much, and has to much hp. He in the current rate of what people can do is unkillable, this may change in time but for now he can't be killed

However, as you said, information is conflicting everywhere... But there is prolly some quest somewhere reguarding the death of the sleeper ( even thou the death of the sleeper would mean the end of norrath ( according to the lore ) ).

I will have to contact several of my old EQ buddies to see what they remember/know of all of the hype surrounding the incident....
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  #14  
Old 07-07-2003, 03:53 PM
siekosunfire
Fire Beetle
 
Join Date: Jan 2003
Posts: 5
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On a side note -- the only way that I know of to damage the sleeper is to send in a tank, have him killed after the sleeper harm touches him ( once every 30 secs ) then send in a bunch of tanks/casters and nuke for 20 secs, run, leave one tank in the room, have him/her harmed touched for around 30K HP damage, and then repeat the process.

If multi-mana burn was not disabled on mobs, one could get maybe 200+ 65 Wizzies to mana burn the sleeper.

But sorry from detracting from the original topic
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  #15  
Old 07-07-2003, 04:30 PM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
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Curiosity got the better of me. Took a little bit of digging, but here's a story about a guild called Conquest and their adventures in Sleeper's Tomb: Congrats Conquest

Thread #40 in the newspost explains what happened: Conquest was allegedly using an exploit to kill a warder, and SoE decided to unleash the sleeper on them. Sleeper didn't die.

I bet a lot of myths came from this.
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