First, I do like this idea, but I dont see it happening. Sure the world could send the item/mob data to the individual player's zones, but it would have to send all the item data or else a player wouldnt be able to use any items they didnt have when they zoned in. IE they bought an item. That in itself would make the server run to a crawl if the host didnt have a massive bandwidth source. Next is security. The zones would have to be closed source, or else what would be the point of a legit server if the user could simply compile an alternate version of the zone that gives the user anything he wanted. And if it is closed source a lot of people (including myself) wouldnt run it. Running closed source programs from unrealiable sources is just asking for trouble. My definition of a realiable source would be a company that provides the software and I can take them to court if it does anything adversely without consent. Assuming their License agreement says they are not responsible for any damage their programs cause. I try to avoid these programs. Not saying that anyone would intentionally release something that would screw up your system, but the possibly alone is a good reason to not run the program. Although software from any company is never 100% safe, the odds weigh heavily in your favor if you get your software from a major retailer as opposed to a bootlegged dime-rack CD at a non-name internet site.
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