Loading zone and world errors
			 
			 
			
		
		
		
		After useing the:  export LD_LIBRARY_PATH=/directory/of/your/so/file command this is what i get but yet still shows server locked.  Checked in the Login.ini file and made sure that it said false. Was getting same error on the .world side of things as well which is as follows: 
 
.world line 
 
Using database 'eq' at localhost 
[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.0 
[Error] CURRENT_WORLD_VERSION:EQEMu 0.5.0 
Loading Variables, zone names & items... 
EMuShareMem.dll loaded. 
Loading items from database... 
...done. 
LoginServer.ini read. 
Loading guild ranks...done. 
Loading EQ time of day...done. 
Deleted 0 stale player corpses from database. 
Deleted -1 stale player backups from database. 
Assassinating people that whine about horses...done 
TCP listening on: 69.144.216.152:9000 
World server listening on: 69.144.216.152:9000 
Connected to LoginServer: eqlogin2.eqemu.net:5999 
 
 
.zone line  
 
Using database 'eq' at localhost 
Failed to open log file: logs/eqemu_zone.log 
[Status] CURRENT_ZONE_VERSION: EQEMu 0.5.0 
Failed to open log file: logs/eqemu_zone.log 
[Normal] CURRENT_ZONE_VERSION: EQEMu 0.5.0 
Failed to open log file: logs/eqemu_error_zone.log 
[Error] CURRENT_ZONE_VERSION: EQEMu 0.5.0 
Failed to open log file: logs/eqemu_debug_zone.log 
[Debug] CURRENT_ZONE_VERSION: EQEMu 0.5.0 
[Status] Loading Variables 
[Status] Loading zone names 
[Status] Loading items 
EMuShareMem.dll loaded. 
[Status] Loading npcs 
[Status] Loading npc faction lists 
[Status] Loading loot tables 
[Status] Loading doors 
[Status] Loading guilds 
[Status] Loading factions 
[Status] Loading corpse timers 
[Status] Loading what ever is left 
WorldServer connect: Connecting to the server failed: TCPConnection::Connect():                                             connect() failed. Error: Connection refused 
[Error] worldserver.Connect() FAILED! 
[Status] Entering sleep mode 
 
 
Not sure what else to do. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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