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  #1  
Old 10-13-2003, 03:04 AM
deathbunny
Fire Beetle
 
Join Date: Apr 2003
Location: Cleveland, Ohio
Posts: 19
Default Okay a few questions

1- how can i make it so everyones start point is one place? (as in no starting cities anymore)

2- anyone know how to get maps working with the latest eqadmin(4.7)

3- i have one npc perma spawned in the nexus to level / skill / do quests, is there a good tutorial out there with all the commands listed for quest scripting?

4- anyone know a good tutorial or how-to for populating a zone my own way (much like how Raidaddicts had Karnor custom spawned)

5- is there a way to make one zone always on and the rest sleep when no one is there ?

6- how can i make characters create with full gear? or would it be easier to create naked then let them get gear from merchant?

7- does anyone want to help? =)

Sadie-SysOp

Sadies [Semi-Legit]


ps- right now im working on doing away with every command except for zone, so all info would help alot... most of the problems on other semi legit servers was oversights on the database... id love to do away with that and make good quests for people to get the godly armor etc... no more summonitem means you get what i give you or you go kill the mob that has the items you want for fun lol =) all help / info is greatly appreciated
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  #2  
Old 10-13-2003, 04:14 AM
killspree
Dragon
 
Join Date: Jun 2002
Posts: 776
Default

1. For now you have to edit the code using vb 6.0 or some such if you're on windows, or alternatively if you wanna do it a harder way you can use notepad. Not sure of linux programs because I only use windows xp. In 5.0 there will be a database entry that allows the serverop to assign starting points there.

2. Not sure about that - best person to ask would probably be Windcatcher.

3. Older releases of the emu(actual releases that come with the binary, not the source) used to have a documents folder included that had a reference page with all the various commands. It's somewhat outdated, but it would suffice for a newcomer to hosting a server.

4. Search the world building forum - you should be able to find a few tutorials fairly easily, I recall some being made recently.

5. Yes, simply edit boot5zones.bat. Here's an example of how you'd do it:

Quote:
start zone nexus yourip 7995 yourip
start zone . yourip 7996 yourip
start zone . yourip 7997 yourip
start zone . yourip 7998 yourip
start zone . yourip 7999 yourip
Notice that the period has been replaced by the zone shortname on the first line, this will make the nexus static and always up. This of course is baring any zone crashes.

6. That would require modifying code for 4.4 - I believe in 5.0 there will be a more broad starting items entry in the database that allows you to select the slot the item starts off in on a character, although I'm not 100% positive about that. My advice is to start off having players pick their equipment from merchants while you get settled in. Once you have a little bit of emu knowledge then you can probably dive into the code and begin to make custom changes.

7. Hopefully I helped some.
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Xeldan
Lead Content Designer
Shards of Dalaya
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  #3  
Old 10-13-2003, 06:29 AM
deathbunny
Fire Beetle
 
Join Date: Apr 2003
Location: Cleveland, Ohio
Posts: 19
Default

you helped alot =) already have my static spawns in the nexus and im working quest code now for Queen_Sadie, the server goddess lol =)
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  #4  
Old 10-13-2003, 10:06 AM
krich
Hill Giant
 
Join Date: May 2003
Location: The Great Northwest
Posts: 150
Default

Quote:
6. That would require modifying code for 4.4 - I believe in 5.0 there will be a more broad starting items entry in the database that allows you to select the slot the item starts off in on a character, although I'm not 100% positive about that.
That's not currently in 0.5.0, but it's a heck of an idea. I'd prefer starting items to start being equipped rather than just in general inventory slots.

Regards,

krich
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  #5  
Old 10-13-2003, 10:07 AM
mattmeck
Guest
 
Posts: n/a
Default

Certain 5.0 servers already have this implimented, you start out will gear equipt.
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  #6  
Old 10-13-2003, 03:11 PM
Kgaul
Hill Giant
 
Join Date: Apr 2003
Posts: 225
Default

ok thats just cool. i never noticed that before...


KG
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