1. For now you have to edit the code using vb 6.0 or some such if you're on windows, or alternatively if you wanna do it a harder way you can use notepad.

Not sure of linux programs because I only use windows xp. In 5.0 there will be a database entry that allows the serverop to assign starting points there.
2. Not sure about that - best person to ask would probably be Windcatcher.
3. Older releases of the emu(actual releases that come with the binary, not the source) used to have a documents folder included that had a reference page with all the various commands. It's somewhat outdated, but it would suffice for a newcomer to hosting a server.
4. Search the world building forum - you should be able to find a few tutorials fairly easily, I recall some being made recently.
5. Yes, simply edit boot5zones.bat. Here's an example of how you'd do it:
Quote:
start zone nexus yourip 7995 yourip
start zone . yourip 7996 yourip
start zone . yourip 7997 yourip
start zone . yourip 7998 yourip
start zone . yourip 7999 yourip
|
Notice that the period has been replaced by the zone shortname on the first line, this will make the nexus static and always up. This of course is baring any zone crashes.
6. That would require modifying code for 4.4 - I believe in 5.0 there will be a more broad starting items entry in the database that allows you to select the slot the item starts off in on a character, although I'm not 100% positive about that. My advice is to start off having players pick their equipment from merchants while you get settled in. Once you have a little bit of emu knowledge then you can probably dive into the code and begin to make custom changes.
7. Hopefully I helped some.
