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  #1  
Old 04-03-2002, 08:08 AM
mByte
Hill Giant
 
Join Date: Feb 2002
Posts: 206
Default Quick Scripting Question

I have tried to setup this scritpting and seem to be missing somthing

at the moment i have a spawn "Bone Split" NPCTYPEID 2006 in the DB in zone befallen

I try to hail him and I get this in my cmd screen

Message:Hail, Bone Splint
Error: No Quest File Found For Befallen

here is my script in the befallen.qst file

NPC_SCRIPT 2006{
TRIGGER_TEXT:Hail:{
SAY:Hiya
}
}

I have tried putting the file in all these paths nothing works
c:\befallen.qst
c:\quest\befallen.qst
c:\eqemu\quest\befallen.qst
c:\eq_server\eqemu\quest\befallen.qst
c:\eq_server\quest\befallen.qst
c:\eq_server\befallen.qst

My Files for world.exe, zonent.exe, minilogin are in c:\eq_server\
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  #2  
Old 04-03-2002, 08:20 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default

soo close yet sooo far

try
c:\eq_server\questS\befallen.qst

Please note the S on questS

that should do it =)
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  #3  
Old 04-03-2002, 08:33 AM
mByte
Hill Giant
 
Join Date: Feb 2002
Posts: 206
Default

god i feel like a noob sometimes

anyways thanks
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  #4  
Old 04-03-2002, 08:39 AM
mByte
Hill Giant
 
Join Date: Feb 2002
Posts: 206
Default

blah new problem

It crashes to desktop when I hail the bastage!
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  #5  
Old 04-03-2002, 10:42 AM
devn00b's Avatar
devn00b
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Join Date: Jan 2002
Posts: 15,658
Default

I had this same problem. I deleted my scipt file took the example one, and tested it with that (amazing it worked) then just edited that file.

I have no idea why that worked. but alas some times the ghetto fixes are the best!
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(Former)Senior EQEMu Developer
GuildWars Co-Founder / World Builder.
World Builder and Co-Founder Zek [PVP/Guild Wars/City Takeovers]
Member of the "I hate devn00b" Club
Most Senior EQEMu Member.

Current Work: EverQuest 2 Emulator. Zeklabs Server
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  #6  
Old 04-03-2002, 01:13 PM
Lyenu X`Arie
Fire Beetle
 
Join Date: Mar 2002
Posts: 0
Default Re: Quick Scripting Question

Quote:
Originally posted by mByte
NPC_SCRIPT 2006{
TRIGGER_TEXT:Hail:{
SAY:Hiya
}
}
That should be the following:

Code:
NPC_SCRIPT 2006{
TRIGGER_TEXT:Hail:{
SAY:Hiya
}
You just have 1 to many spaggeti brackets =)
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  #7  
Old 04-03-2002, 04:35 PM
strychn
Hill Giant
 
Join Date: Feb 2002
Posts: 129
Default

no. he had it right...
should end up with sets of brackets. for each opening one, should be a closing one.
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