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Posts Made By:
Robregen
Forum:
Development::Database/World Building
10-06-2016, 01:47 PM
Replies:
4
Auto generate grid points
Views:
5,703
Posted By
Robregen
you can also add roambox in the database for max...
you can also add roambox in the database for max xy and min xy. distance, and pause timer as an alternative to scripting.
Forum:
General::General Discussion
04-17-2016, 06:45 PM
Replies:
13
What are the chances of EQEmu being shutdown?
Views:
8,255
Posted By
Robregen
https://www.everquest.com/news/project-1999-daybre...
https://www.everquest.com/news/project-1999-daybreak
Forum:
Support::General Support
03-18-2016, 01:35 AM
Replies:
9
Bazaar Map
Views:
4,231
Posted By
Robregen
The client comes with a in game map tool where...
The client comes with a in game map tool where you can make your own map. I used it all the time to draw some pathing and certain area where I need to know of a particular spawn or mob.
Forum:
General::Server Discussion
11-01-2015, 05:26 PM
Replies:
3
TAKP or P2002?
Views:
4,989
Posted By
Robregen
http://www.takproject.net/forums/index.php ...
http://www.takproject.net/forums/index.php
http://p2002.com/
Take yer pick.
Forum:
General::Server Discussion
06-22-2015, 10:14 PM
Replies:
2
PEQMac Server
Views:
3,750
Posted By
Robregen
it may be possible for a character wipe. But I...
it may be possible for a character wipe. But I don't see a reason for it at any time atm. Wiping would be at the least thing for us to do. It's mostly the same source code as takp. It's more like...
Forum:
General::Server Discussion
06-22-2015, 08:19 PM
Replies:
2
PEQMac Server
Views:
3,750
Posted By
Robregen
PEQMac Server
Hello all, We just set up a development server tailored for the Takp server and also a testbed for the open source code, quest, and database.
https://github.com/EQMacEmu
This server is open...
Forum:
Support::Windows Servers
04-18-2014, 10:51 AM
Replies:
3
Get rid of Wayfarers Camps?
Views:
2,799
Posted By
Robregen
The tents and other objects are door objects. ...
The tents and other objects are door objects. They would be in the door tables of your database. Stuff like BARREL3, WAYBROBNR700, WBTENT700 can be removed.
Npc would be in npc_types table.
Forum:
Development::Development
04-06-2014, 10:52 PM
Replies:
17
Dual Wield Rule Changes
Views:
8,874
Posted By
Robregen
http://www.paullynch.org/Everquest/VSBL/88weapons....
http://www.paullynch.org/Everquest/VSBL/88weapons.html
Forum:
Quests::Q&A
04-03-2014, 11:22 PM
Replies:
7
LUA $name
Views:
3,359
Posted By
Robregen
I just did a massive commit on correcting those...
I just did a massive commit on correcting those https://code.google.com/p/projecteqquests/source/detail?r=1562
Forum:
General::Server Discussion
03-15-2014, 12:04 AM
Replies:
9
Perl DBD Mysql Install
Views:
4,485
Posted By
Robregen
We currently have 1297 lua files converted out of...
We currently have 1297 lua files converted out of a total of 6233 files altogether. Which mean 4936 files are perl.
Forum:
Support::Windows Servers
03-04-2014, 01:35 PM
Replies:
4
New trees in PoK
Views:
2,416
Posted By
Robregen
I have a collect from 2012 but I don't see...
I have a collect from 2012 but I don't see anything that may be related to the trees. I think it was last year that the tree was first shown.
Forum:
Support::Windows Servers
03-04-2014, 01:29 PM
Replies:
4
New trees in PoK
Views:
2,416
Posted By
Robregen
they are probably used as door objects. having...
they are probably used as door objects. having it set in the PEQ database would make them show up. I would assume that you would need the client that supports it.
I have a collect from last year...
Forum:
Misc::Off Topic
02-05-2014, 05:43 PM
Replies:
6
SOE Closing Vanguard, Free Realms & Two Other Titles
Views:
7,603
Posted By
Robregen
oops for double posting
oops for double posting
Forum:
General::General Discussion
12-11-2013, 08:31 PM
Replies:
15
Everquest Titanium
Views:
7,588
Posted By
Robregen
dang these goes from $94 to $1700. ...
dang these goes from $94 to $1700. http://www.amazon.com/gp/offer-listing/B000CPSHFS/ref=dp_olp_used?ie=UTF8&condition=used
Forum:
Development::Database/World Building
12-11-2013, 12:57 PM
Replies:
3
Classic database help
Views:
5,710
Posted By
Robregen
you could probably start out from this:...
you could probably start out from this: http://www.peqtgc.com/phpBB3/viewtopic.php?f=67&t=14152 which had been using a collecting tool to collect data from eqmac itself. The quests there are tweaked...
Forum:
Support::Windows Servers
11-10-2013, 08:44 AM
Replies:
5
PEQ Database changes not showing in game
Views:
5,291
Posted By
Robregen
there's another backpack that is tradeable. The...
there's another backpack that is tradeable. The no drop Backpack* is id number 32601. The tradeable Backpack is id number 17005.
Forum:
Support::Windows Servers
10-14-2013, 11:12 AM
Replies:
2
Overthere #nighttrigger
Views:
2,744
Posted By
Robregen
I think they need to be rewritten to use the...
I think they need to be rewritten to use the spawn condition instead of trying to implement it with perl. I wrote all that stuff for night/day switch for overthere and thurgadinb before the spawn...
Forum:
Support::Windows Servers
10-10-2013, 12:57 PM
Replies:
5
Pok Books
Views:
3,193
Posted By
Robregen
For the overhaul zone doors are...
For the overhaul zone doors are "OBJ_POK_BOOK_"
Forum:
Support::Windows Servers
10-10-2013, 12:44 PM
Replies:
5
Pok Books
Views:
3,193
Posted By
Robregen
That is the doors for other zones beside pok. ...
That is the doors for other zones beside pok. The name for the one in PoK are "POKDOOR500".
Forum:
Support::Windows Servers
10-10-2013, 12:33 PM
Replies:
5
Pok Books
Views:
3,193
Posted By
Robregen
could probably just run this query: DELETE...
could probably just run this query:
DELETE FROM doors WHERE name = "POKTELE500";
Forum:
Quests::Q&A
09-23-2013, 03:20 PM
Replies:
6
Lua say links
Views:
3,582
Posted By
Robregen
oh I learn that in lua, when you are using a...
oh I learn that in lua, when you are using a boolean. you have to put it in as false or true instead of 0 or 1.
Forum:
Quests::Q&A
09-23-2013, 12:34 PM
Replies:
6
Lua say links
Views:
3,582
Posted By
Robregen
I haven't tried this yet. but there is a...
I haven't tried this yet. but there is a documentation on saylink in git wiki.
This is listed as a general functions so it would have be eq.say_link("something",0, "say something"); or...
Forum:
Development::Development
09-14-2013, 11:12 AM
Replies:
256
Mercenaries
Views:
238,058
Posted By
Robregen
http://www.eqemulator.org/forums/showthread.php?t=...
http://www.eqemulator.org/forums/showthread.php?t=37086&page=2
Forum:
Support::Windows Servers
08-30-2013, 08:58 AM
Replies:
16
Druid/Ranger Epic (1.0) NPC issue
Views:
6,467
Posted By
Robregen
the link here for dependencies here ...
the link here for dependencies here http://eqemu.github.io/
I never build with RelwithDebInfo. Not sure what the purpose for RelwithDebInfo. Since I only build with either "Release" or "Debug"...
Forum:
Support::Windows Servers
08-30-2013, 01:02 AM
Replies:
16
Druid/Ranger Epic (1.0) NPC issue
Views:
6,467
Posted By
Robregen
no there's not really anything else as...
no there's not really anything else as everything you need is included in dependencies. well except perl. Did you try building under release x86 or debug x86? are you trying to build under...
Showing results 1 to 25 of 108
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