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Forum: Archive::Bugs 02-11-2004, 08:01 AM
Replies: 4
Views: 4,468
Posted By toolh3
I was thinking the same thing, but it was the...

I was thinking the same thing, but it was the only way I could explain what was happening. The block of code looks kinda messed up anyway. I agree with you that I see no point in calling the...
Forum: Archive::Packetcollector 02-11-2004, 05:42 AM
Replies: 4
Views: 4,690
Posted By toolh3
I think you're right. ...

I think you're right.

http://lucy.allakhazam.com/item.html?id=68340
vs
http://www.eqemulator.net/item.php?id=MjE5NzU5LjQ3MDc0MDI=

and

http://lucy.allakhazam.com/item.html?id=66617
vs
Forum: Archive::Bugs 02-11-2004, 05:00 AM
Replies: 4
Views: 4,468
Posted By toolh3
Have you tried changing that else block to this: ...

Have you tried changing that else block to this:

else
{
cout << "WARNING: No target coords for this zone in DB found" << endl;
cout << "Zoning to safe coords: " << target_zone << " (" <<...
Forum: Archive::Development 02-09-2004, 03:12 AM
Replies: 20
Views: 9,955
Posted By toolh3
You know, you might be on to something. Maybe...

You know, you might be on to something. Maybe this is Sony's fix to a bug. Techinically the client should be sending the right zoneid when you go into soltemple. Maybe they were having this...
Forum: Archive::Database/World Building 02-08-2004, 03:53 PM
Replies: 19
Views: 13,447
Posted By toolh3
I based mine on time passed, that way it doesn't...

I based mine on time passed, that way it doesn't matter how fast your machine is. This code waits 20 seconds before it gives up. Note that if it does get a good zone id, it breaks out of the loop....
Forum: Archive::Development 02-08-2004, 03:45 PM
Replies: 20
Views: 9,955
Posted By toolh3
SOLPLUG are the pink things you are seeing. I'm...

SOLPLUG are the pink things you are seeing. I'm guessing that texture isn't in the s3d file. If you deleted those two doors you should see the rest of the zone in. The problem is that the client...
Forum: Archive::Development 02-06-2004, 06:09 PM
Replies: 1
Views: 4,185
Posted By toolh3
Got akanon to steamfont zoneline to work (code & db)

I've been pulling my hair out trying to figure out why akanon->steamfont zoneline didn't work. I finally got it. The first problem is that the zoneline number is 1000. This is a problem because the...
Forum: Archive::Development 02-05-2004, 03:39 PM
Replies: 20
Views: 9,955
Posted By toolh3
sandy, That didn't seem to help. I'm still...

sandy,
That didn't seem to help. I'm still getting the entering unknown zone message and then zoned into a lava pit in lavastorm.
Forum: Archive::Development 02-03-2004, 09:23 AM
Replies: 20
Views: 9,955
Posted By toolh3
So how do we get the right number? Do we just...

So how do we get the right number? Do we just have to trial and error it or can it be packet collected? If it needs to be packet collected, what opcode are we looking for? I'm guessing that akanon...
Forum: Archive::Development 02-03-2004, 07:25 AM
Replies: 20
Views: 9,955
Posted By toolh3
Thank you very much Lethal. It's nice to know...

Thank you very much Lethal. It's nice to know the exact process that is going on. It is pretty much the same process that I assumed was going on. So if we never sent the zone points, the server...
Forum: Archive::Development 02-03-2004, 05:09 AM
Replies: 20
Views: 9,955
Posted By toolh3
I don't know if this...

I don't know if this (http://www.eqemulator.net/forums/viewtopic.php?t=12003&start=16) is the post you are talking about, but I have skimmed over it before. The 0x29 Region flag is what looks...
Forum: Archive::Development 02-03-2004, 02:59 AM
Replies: 20
Views: 9,955
Posted By toolh3
Well last night I messed around with the code a...

Well last night I messed around with the code a little more. I commented out the section where zone points are sent. I definately noticed a difference as most of the time I tried to zone I got the...
Forum: Archive::Bugs 02-02-2004, 05:49 PM
Replies: 1
Views: 2,918
Posted By toolh3
Here's what I did to stop the message from being...

Here's what I did to stop the message from being shown.

In mob.h around line 38 I added:
#define APPEAR_LEV 0x0013

Then in client_process.cpp find these lines:

else if (sa->type ==...
Forum: Archive::Development 02-02-2004, 09:22 AM
Replies: 20
Views: 9,955
Posted By toolh3
I haven't tried with lavastorm to soltemple, but...

I haven't tried with lavastorm to soltemple, but I deleted all entries for lavastorm from the zonepoints_raw table and I deleted the lavastorm to nektulos entries in the zone_points table. After...
Forum: Archive::Development 02-02-2004, 08:21 AM
Replies: 20
Views: 9,955
Posted By toolh3
I've deleted all but one and it's still not...

I've deleted all but one and it's still not working. I haven't deleted all of them yet, but my guess is that even if you delete all of them it will still zone you back to lavastorm. I'll test this...
Forum: Archive::Development 02-02-2004, 06:38 AM
Replies: 20
Views: 9,955
Posted By toolh3
Questions on zone points

This question is probably aimed more at merth or Lethal Encounter. I've asked a few people on irc and most of them point me towards those 2 devs.

The problem I'm having is figuring out how the...
Forum: Archive::Packetcollector 02-02-2004, 06:20 AM
Replies: 3
Views: 9,466
Posted By toolh3
Impossible or not, I lose all connectivity when I...

Impossible or not, I lose all connectivity when I run pc. If I run pc and try to go to eqemulator.net, my browser will just sit there and eventually time out. As soon as I ctrl-c out of pc I can...
Forum: Archive::Packetcollector 02-01-2004, 05:36 PM
Replies: 3
Views: 9,466
Posted By toolh3
PC stopping all network traffic

I've been trying to packet collect but everytime I start it up, it stops all my network traffic. I can't browse the web, I get d/c from EQLive and from IRC. I've read the readme, tried using the -d...
Forum: Archive::Database/World Building 01-29-2004, 04:26 AM
Replies: 7
Views: 3,712
Posted By toolh3
Lurker, I saw your post a while back about...

Lurker,
I saw your post a while back about the ZoneLineData_Struct structure. The thing is, I can't even find that structure in the DR3 code anymore.
Forum: Archive::Database/World Building 01-28-2004, 07:10 PM
Replies: 7
Views: 3,712
Posted By toolh3
Well the more I mess with stuff the more I think...

Well the more I mess with stuff the more I think this is a code issue, not a DB issue. For example, I deleted every entry for lavastorm in the zonepoints_raw table.
DELETE FROM zonepoints_raw...
Forum: Archive::Database/World Building 01-28-2004, 06:46 AM
Replies: 7
Views: 3,712
Posted By toolh3
I think the main problem I am having with...

I think the main problem I am having with zonepoints_raw is what format the field zoneline is in. Do we need to packet collect this info? I know how to set the field, but I'm not sure what values...
Forum: Archive::Windows Servers 01-26-2004, 08:00 AM
Replies: 7
Views: 3,519
Posted By toolh3
Just to let you know I got it working. The...

Just to let you know I got it working. The problem was that I wasn't getting the
xxx.xxx.xxx.xxx matched as <user.
message in MiniLogin.

The reason is because I needed to add a dummy account...
Forum: Archive::Windows Servers 01-26-2004, 04:31 AM
Replies: 7
Views: 3,519
Posted By toolh3
Yeah I wouldn't think it was a MiniLogin problem....

Yeah I wouldn't think it was a MiniLogin problem. Doesn't MiniLogin just handle logging in? My friend logged in with no problems. Though I did notice that when I log in it says something like ...
Forum: Archive::Windows Servers 01-26-2004, 04:20 AM
Replies: 7
Views: 3,519
Posted By toolh3
No problem, I can live with that. I will try...

No problem, I can live with that. I will try logging into my server through eqmu and see if that stuff works. Thanks.
Forum: Archive::Windows Servers 01-26-2004, 03:44 AM
Replies: 7
Views: 3,519
Posted By toolh3
The version I'm working with is 2 days old. It's...

The version I'm working with is 2 days old. It's from Shawn's CVS release page which is dated 1/24/2004. Which file(s) are we talking about here/ I'm talking about .cpp files. Maybe those are...
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