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Search: Posts Made By: mByte
Forum: Archive::News 01-10-2003, 08:43 AM
Replies: 3
Views: 3,376
Posted By mByte
Well, could be worse... Could be raining On...

Well, could be worse... Could be raining

On the bright side this should allow world builders a chance to clean up there data.
Forum: Archive::Development 01-09-2003, 07:59 PM
Replies: 2
Views: 3,983
Posted By mByte
wesQuest.CPP - LEVEL_CHECK

check to make sure they are of level to do quest.

LEVEL_CHECK min max/0

If you want to make the quest level 50+
LEVEL_CHECK 50

If you want to make the quest for levels 1 - 10
LEVEL_CHECK 1...
Forum: Archive::Bugs 01-09-2003, 05:38 PM
Replies: 38
Views: 21,492
Posted By mByte
Ability to bind a npc script to several npc's ...

Ability to bind a npc script to several npc's

Guard000 to Guard010 that say the same thing is kinda pointless to have 10of the same scripts

Maybe add zone folders emu\quests\<zone>\*.qst
Forum: Archive::News 01-09-2003, 01:39 PM
Replies: 16
Views: 9,828
Posted By mByte
sweet just enough time to poor some coffie!!

sweet just enough time to poor some coffie!!
Forum: Archive::Development 01-09-2003, 01:37 PM
Replies: 4
Views: 4,099
Posted By mByte
Client.CPP Line 4862 buffer1 corrupted Its...

Client.CPP Line 4862 buffer1 corrupted

Its the Door thingy causeing it im looking at it but doubt i can figure it out.
Forum: Archive::Windows Servers 01-09-2003, 08:38 AM
Replies: 4
Views: 4,390
Posted By mByte
well the emu use's your login name from here and...

well the emu use's your login name from here and I notice you have a '.' in it

Maybe it dosnt like the character?
Forum: Archive::General Discussion 01-09-2003, 04:59 AM
Replies: 8
Views: 3,863
Posted By mByte
Change the bats max dmg to its level *2+2 so...

Change the bats max dmg to its level *2+2 so level 1 *2 + 2 = 4, Our server had the same problem with uber level 1 mobs :p
Forum: Archive::Screenshots 01-08-2003, 09:51 PM
Replies: 14
Views: 11,630
Posted By mByte
Dont think Inny or CT got new models

Dont think Inny or CT got new models
Forum: Archive::General Discussion 01-08-2003, 09:46 PM
Replies: 4
Views: 2,736
Posted By mByte
Krealms is also a legit server Target...

Krealms is also a legit server

Target Release Date: 2/01/2003
Zones (Oringal EQ Zones, No Planner Zones, yet)

Currently the server is locked as the zone grids are setup and noobie area's are...
Forum: Archive::Development 01-08-2003, 09:08 PM
Replies: 2
Views: 4,698
Posted By mByte
Updated Quest.CPP [SPAWN_NPC] w/ X, Y, Z, H

Spawn a npc and put it where you want it. (make sure your location is correct!)

SPAWN_NPC NPCID GRIDID X Y Z H

this example spawns a npc from the npc_types and places it at the location given...
Forum: Archive::Bugs 01-08-2003, 07:21 PM
Replies: 2
Views: 3,984
Posted By mByte
hurm... That wasnt it... I had to change all...

hurm... That wasnt it...

I had to change all the pathgrid's to 0 and it work'd.

What file is this called from so i can take a peek?
Forum: Archive::Development 01-08-2003, 07:19 PM
Replies: 2
Views: 4,361
Posted By mByte
charm is always nice :twisted:

charm is always nice :twisted:
Forum: Archive::Bugs 01-08-2003, 07:07 PM
Replies: 38
Views: 21,492
Posted By mByte
Yea you can summon in stacks already. here...

Yea you can summon in stacks already.

here are some request since your taking them, and I cannot get zone.exe to launch after i compile to try it myself.

Quest Trigger Request's...
Forum: Archive::Database/World Building 01-08-2003, 06:34 PM
Replies: 6
Views: 4,057
Posted By mByte
I notice this on windows 2k machines running the...

I notice this on windows 2k machines running the server with small page file and little memmory.

Its your pc not the emulator.
Forum: Archive::General Discussion 01-08-2003, 03:31 PM
Replies: 23
Views: 9,578
Posted By mByte
Can I get a oh hell ya!

Can I get a oh hell ya!
Forum: Archive::Windows Servers 01-08-2003, 12:38 PM
Replies: 3
Views: 4,481
Posted By mByte
Thanks, Tobad no way to share the port :(

Thanks,

Tobad no way to share the port :(
Forum: Archive::Windows Servers 01-08-2003, 12:27 PM
Replies: 3
Views: 4,481
Posted By mByte
Static Zone Command

I want to make zone's static and stay up not sleep

also

is there a way to allow 3 zones to 1port number
ie
ip:7999 could be for only freeport (east, west, north)
ip:8000 only for karana...
Forum: Archive::Database/World Building 01-08-2003, 12:16 PM
Replies: 4
Views: 4,662
Posted By mByte
You know reading the file located in the...

You know reading the file located in the documents folder of the server.zip you downloaded helps alot.

Every Command to set up a server is located in the server file there.
Forum: Archive::Bugs 01-08-2003, 12:05 PM
Replies: 38
Views: 21,492
Posted By mByte
I do agree why the hell would you want to...

I do agree why the hell would you want to replicate EQlive's dmg tables on high end mob? I would try and gear fights around the 1 group or less if your on a legit server where it isnt how fast can...
Forum: Archive::General Discussion 01-08-2003, 07:40 AM
Replies: 23
Views: 9,578
Posted By mByte
Yea, people like to use the commands. ...

Yea, people like to use the commands.

Everytime somebody would login the main question would be
<b>"why cant I use commands?"</b>

At least this will keep the server population down. Too bad...
Forum: Archive::Tutorials/Howto's 01-08-2003, 06:05 AM
Replies: 18
Views: 21,190
Posted By mByte
I setup freportw yesterday was simple Here...

I setup freportw yesterday was simple

Here is how I did a random grid in west freeport noobie area

go around to where you want each waypoint and #spawn WPMOB 60 (i use skeletons cause they are...
Forum: Archive::Bugs 01-07-2003, 07:42 PM
Replies: 2
Views: 3,984
Posted By mByte
Problem With Zone.EXE 4.1

I downloaded the source like always, Included my libraries ect... and the Build was

Build: 1 succeeded, 0 failed, 0 skipped

now I load up my to my character select screen and go to get into...
Forum: Archive::Tutorials/Howto's 01-07-2003, 06:51 PM
Replies: 18
Views: 21,190
Posted By mByte
Great work, Could I request a - TIMEOUT{sec} ...

Great work, Could I request a - TIMEOUT{sec}

This would be handy if you had to hand in somthing then run to the front before npc's spawned or give you time between waves in rings.

not sure how...
Forum: Archive::Bugs 01-07-2003, 05:25 PM
Replies: 47
Views: 24,674
Posted By mByte
4.1 Bugs That I have ran into

Here is a list of bugs I have noticed

Vanishing Lifts
If you go up the lift then zone out and come back they are gone and take all the doors with them. If you go up the lift and take it back down...
Forum: Archive::Bugs 01-07-2003, 05:11 PM
Replies: 5
Views: 4,675
Posted By mByte
I doubt the particals are part of the zone files,...

I doubt the particals are part of the zone files, I always thought of it more of the game engine its-self. In DX8.1 SDK you can make particals spout off like a fountain. Just figured there was...
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