Proximities and NPCs
I'm wanting to make an event that spawns some adds, the adds will path towards the boss and if they are able to reach him I want them to despawn and cause the boss to heal.
I was originally thinking proximities but it looks like their function is specifically for a client entering the proximity, not an NPC?
I've been looking around on the wiki for the past couple hours without any luck, anyone able to point me in the right direction?
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