You can convert the zone into a .obj 3D file. (no textures) with zoneconverter - if that helps.
GeorgeS
Quote:
Originally Posted by Necreia
I see-- Reasonable concern.
So, that means that there is no server-side boundry checking? That would make sense due to the expensive nature of such a check.
Hmmm, well that really hampers my project a bit. Would posting/linking the format on the forums violate any rules, making this request futile? I'm not looking to edit the maps at all, just copy them into another format.
Is there a converter (consumeable as a library) that turns the map into a consumeable and documented third party format?
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