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  #1  
Old 07-01-2008, 10:05 AM
knight1080
Sarnak
 
Join Date: May 2008
Location: x
Posts: 37
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Yes for the quests, yes for the maps.

And what I'm looking for in particular regarding the #spawn line is a way to spawn templated NPCs, such as bosses and what not. I just found the model index at the end of the PDF server setup guide, but that just shows how to spawn empty NPCs.
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  #2  
Old 07-01-2008, 10:55 AM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
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Ok. Do you have the plugins installed? Check your quest logs to see what you're getting if anything. Are your maps installed in the right place?
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  #3  
Old 07-01-2008, 11:10 AM
knight1080
Sarnak
 
Join Date: May 2008
Location: x
Posts: 37
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Solved the spell problem--the map files were in a .tfg, or something along the lines of that at least, file extention--recopied, and that fixed 'em.

Which plugins are you referring to? I see there's a plugin folder in the server directory--got four PL files in there--check_handin, check_hasitem, guildmasters and soulbinders.
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  #4  
Old 07-01-2008, 11:20 AM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
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yep, that's correct. Did you check your quest logs? Were there any?
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  #5  
Old 07-01-2008, 11:32 AM
knight1080
Sarnak
 
Join Date: May 2008
Location: x
Posts: 37
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Er..I hate to sound like an idiot, but I've got a log folder full of documents in the server folder, but I'm not too sure what ya mean by quest logs. Would they be in the quest folder?
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  #6  
Old 07-01-2008, 11:40 AM
Andrew80k
Dragon
 
Join Date: Feb 2007
Posts: 659
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Nahh. They have the word quest in the filename. What version of Perl are you using?
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  #7  
Old 07-01-2008, 11:41 AM
knight1080
Sarnak
 
Join Date: May 2008
Location: x
Posts: 37
Default

5.8.7, build 813.
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