quest command for making an NPC non-attackable?
			 
			 
			
		
		
		
		Is there a command to be able to make an NPC non-attackable? 
 
I am trying to make a script that is like the Emoush event from Live. 
 
For those who haven't done that event it works like this. 
 
you have Emoush and 3 other NPC's. 
 
While the 3 NPC's are "awake" (attackable), emoush is not. 
 
After you kill (make them unconscience) the 3 NPC's, emoush becomes attackable. 
 
Then after a short period of time they wake back up, if you havent killed emoush, making emoush not attackable again. 
 
All I need is the command to turn on and off the ability to attack an NPC... 
 
I have searched all over, read the lexicon and can not find what I require. If a command does not exist, would someone let me know please. 
 
TIA 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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