Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old 01-22-2012, 05:45 AM
lerxst2112
Demi-God
 
Join Date: Aug 2010
Posts: 1,742
Default

If I had to guess I'd say it might be one of these:

Code:
Inventory
	bool DeleteItem(sint16 slot_id, uint8 quantity=0);
	sint16 HasItem(uint32 item_id, uint8 quantity=0, uint8 where=0xFF);
	sint16 HasItemByUse(uint8 use, uint8 quantity=0, uint8 where=0xFF);
	sint16 _HasItem(map<sint16, ItemInst*>& bucket, uint32 item_id, uint8 quantity);
	sint16 _HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity);
	sint16 _HasItemByUse(map<sint16, ItemInst*>& bucket, uint8 use, uint8 quantity);
	sint16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
But I'd say the most likely candidate is this:

Code:
	void Client::DeleteItemInInventory(sint16 slot_id, sint8 quantity, bool client_update, bool update_db)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:01 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3