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Old 07-21-2015, 10:34 PM
Davood
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Join Date: Jan 2005
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1. Server does not require client. Your server machine runs a "headless" server. IE it is running "Stuff" but it isn't graphically showing you anything. you can interact with it via CLI and other methods (putty). this isn't like a poorly made aaa title server option that offers some multiplayer options for 1-3 people and someone hosts it "from the game". this is designed more towards dedicated servers and MMO style numbers of people.

2. The original eq client was garbage, nobody wants to play with that. seriously 640x480 with viewport and shitty everything

3. you can disable expansions on the server. if you ever go through the instructions; youll notice the database part. That is where the magic happens. Simply go to variables table and there is a record there that you will be able to update to determine the expansions. keep in mind it uses bits to decide, so think powers of two and each expansion is a column, youll need to convert to decimal to make it work in the variable table.

4. this is the most important thing. you do NOT WANT THE OLD SERVER CODE. first of all
a. this code is not being developed by sony, so "good old code" doesn't exist, the old code is simply "old code" that has more bugs and isn't as compliant with "good ole eq" liek you want it to be..
b. over time we are getting closer to what the eq servers really do, this means newer code is better not worse for old school gaming, as you will be able to bring the players closer to tohe real experience
c. did i mention you dont want old code? let me give you an example. if you revert to 0.7, forget about bards and alot of weird spell effects. they simply won't work the way "good ole eq" worked. they wil be buggy as shit.
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classic eq, eqemu, lan, portable


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