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  #1  
Old 07-21-2015, 10:34 PM
Davood
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1. Server does not require client. Your server machine runs a "headless" server. IE it is running "Stuff" but it isn't graphically showing you anything. you can interact with it via CLI and other methods (putty). this isn't like a poorly made aaa title server option that offers some multiplayer options for 1-3 people and someone hosts it "from the game". this is designed more towards dedicated servers and MMO style numbers of people.

2. The original eq client was garbage, nobody wants to play with that. seriously 640x480 with viewport and shitty everything

3. you can disable expansions on the server. if you ever go through the instructions; youll notice the database part. That is where the magic happens. Simply go to variables table and there is a record there that you will be able to update to determine the expansions. keep in mind it uses bits to decide, so think powers of two and each expansion is a column, youll need to convert to decimal to make it work in the variable table.

4. this is the most important thing. you do NOT WANT THE OLD SERVER CODE. first of all
a. this code is not being developed by sony, so "good old code" doesn't exist, the old code is simply "old code" that has more bugs and isn't as compliant with "good ole eq" liek you want it to be..
b. over time we are getting closer to what the eq servers really do, this means newer code is better not worse for old school gaming, as you will be able to bring the players closer to tohe real experience
c. did i mention you dont want old code? let me give you an example. if you revert to 0.7, forget about bards and alot of weird spell effects. they simply won't work the way "good ole eq" worked. they wil be buggy as shit.
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  #2  
Old 07-21-2015, 10:41 PM
Davood
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5. regarding "code not being hard" for reverse engineering the classic eq client. the simple explanation is that "actually its quite hard", and there is no motivation to do it. probably due to the fact that nobody would want it or even be able to legally acquire it. (is there a common official version 0 of the eq client we can all BUY?)
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  #3  
Old 07-22-2015, 06:49 AM
Gamer4life
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Join Date: Jul 2015
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Quote:
Originally Posted by Davood View Post
1. Server does not require client. Your server machine runs a "headless" server. IE it is running "Stuff" but it isn't graphically showing you anything. you can interact with it via CLI and other methods (putty). this isn't like a poorly made aaa title server option that offers some multiplayer options for 1-3 people and someone hosts it "from the game". this is designed more towards dedicated servers and MMO style numbers of people.
1. Ah ok, so let me get this straight. You don't need any eq client installed onto the host server? Wow. So how do you install the right PEQ database for a classic eq, up to the first 3 expansions? ie, kunark, velious, luclin. That is what I'm trying to create. A classic eq server right up to Luclin. That is my goal. I think it would be awesome because it feels pretty much like classic EQ, except you have its pre-PoP expansion.

Dont get me wrong, PoK is cool but after PoP, The game radically changed . you could travel everywhere by a click of a mouse. It made norrath feel like a much smaller place and it also hurt Druids and wiz porting businesses.
At least with luclin, if you don't want to sit and wait by the boat dock, you can always go to beam up to the Nexus and sit on a telepad for 10 mins and be at the continent of your choice. I remember seeing people sit there, chat to people, people working on their trade skills, etc. But it still felt like a "world", you still needed to travel to places, it was a little adventure and when PoP came out, Sony killed that. I know some fellow gamers may disagree, but I know there are some that do agree.

That's my goal, to create a server up to luclin.

2. Another question, once you set up the server and its up and running and you later decide you don't want to run it as a LAN anymore, you successfully tested it out and stuff and you want it online, how do you create a webpage for people to create an account to play on your private server? Please PM if it's more convenient and I'll provide my email address. In any case I really appreciate the replies, as a n0obie server creator in the making, i learn a little bit more each day
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  #4  
Old 07-22-2015, 08:44 AM
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werebat
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Join Date: Oct 2010
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How about just disabling the PoK stones? Then you keep the new content but still have to travel to them the old fashioned way. I believe they are database driven. You could also disable the spires if you wanted to.
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  #5  
Old 07-23-2015, 09:44 AM
Davood
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Join Date: Jan 2005
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Quote:
Originally Posted by Gamer4life View Post
1. Ah ok, so let me get this straight. You don't need any eq client installed onto the host server? Wow. So how do you install the right PEQ database for a classic eq, up to the first 3 expansions? ie, kunark, velious, luclin. That is what I'm trying to create. A classic eq server right up to Luclin. That is my goal. I think it would be awesome because it feels pretty much like classic EQ, except you have its pre-PoP expansion.

Dont get me wrong, PoK is cool but after PoP, The game radically changed . you could travel everywhere by a click of a mouse. It made norrath feel like a much smaller place and it also hurt Druids and wiz porting businesses.
At least with luclin, if you don't want to sit and wait by the boat dock, you can always go to beam up to the Nexus and sit on a telepad for 10 mins and be at the continent of your choice. I remember seeing people sit there, chat to people, people working on their trade skills, etc. But it still felt like a "world", you still needed to travel to places, it was a little adventure and when PoP came out, Sony killed that. I know some fellow gamers may disagree, but I know there are some that do agree.

That's my goal, to create a server up to luclin.

2. Another question, once you set up the server and its up and running and you later decide you don't want to run it as a LAN anymore, you successfully tested it out and stuff and you want it online, how do you create a webpage for people to create an account to play on your private server? Please PM if it's more convenient and I'll provide my email address. In any case I really appreciate the replies, as a n0obie server creator in the making, i learn a little bit more each day
1. i'll let you do the analysis on whether it is feasible to create a classic server in the way you describe. you would need to edit alot of files to do that. I think its best if you just tried it rather than asking about it.
2. have you attempted to install the prepackaged peq bundle that is provided here? If not then I am not going to be motivated to answer any more questions.
3. remember this is not a piece of software made by a for-profit company. this is an open source project. it is generally accepted that if you want classic, you have to sweat a little and figure out what to remove from peq to make it a reality. hint: quests, pok stones, loads of npcs (LDON for example), and youll need to be sure to setup the expansions variable properly. and for added "classicness" (or *****ness depending on viewpoint) you can choose to omit the opcodes above titanium so that people with the newer clients can't login. What do all these words mean? (use search function to find out!)
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