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Old 06-09-2003, 03:33 AM
angry_platypus
Fire Beetle
 
Join Date: Jun 2003
Posts: 2
Default zone.exe crashes on enter world

first of all, yes i have search, and i couldnt find a solution for this problem

running minilogin, winxp, combination of drawde's 1.1beta5 and npcmov_alpha (sourced in grid, changed spawn2 from INSERT to REPLACE and sourced that in), running 4.4DR1 binaries

everything loads up fine, get to character selection, hit enter world, crashes to desktop or server select.

world.exe
Using database 'eq' at localhost
[Status] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1
[Error] CURRENT_WORLD_VERSION:EQEMu 0.4.4-DR1
Loading Variables, zone names & items...
EMuShareMem.dll loaded.
Loading items from database...
...done.
LoginServer.ini read.
Loading guild ranks...done.
Loading EQ time of day..."./eqtime.cfg" is NOT a vaild EQTime file. File version
is 0; EQTime version is 1000 - failed.
Deleted 0 stale player corpses from database.
Deleted -1 stale player backups from database.
Breaking linux compiles....
TCP listening on: 192.168.1.3:9000
World server listening on: 192.168.1.3:9000
Connected to LoginServer: 192.168.1.3:5999
10725 New TCP connection: 127.0.0.1:1797
10725 New TCP connection: 127.0.0.1:1798
New zoneserver: #1 127.0.0.1:1798
New zoneserver: #2 127.0.0.1:1797
Zoneserver SetConnectInfo: 127.0.0.1:1797: 127.0.0.1:7998
Zoneserver SetConnectInfo: 127.0.0.1:1798: 127.0.0.1:7995
10865 New TCP connection: 127.0.0.1:1799
10865 New TCP connection: 127.0.0.1:1800
10865 New TCP connection: 127.0.0.1:1801
New zoneserver: #3 127.0.0.1:1799
New zoneserver: #4 127.0.0.1:1801
New zoneserver: #5 127.0.0.1:1800
Zoneserver SetConnectInfo: 127.0.0.1:1799: 127.0.0.1:7999
Zoneserver SetConnectInfo: 127.0.0.1:1800: 127.0.0.1:7996
Zoneserver SetConnectInfo: 127.0.0.1:1801: 127.0.0.1:7997
41900 New client from ip: 192.168.1.3 port: 1806
Logged in: Local: eqemu
Sending list of guilds
Unknown opcode: 0x3541 size:2056
Unknown opcode: 0x3941 size:2056
Error: InflatePacket: inflate() returned -3 'unknown compression method'
Packet contents:Mukbuk
Attempting autobootup of innothule (46) for Mukbuk
Zoneserver SetZone: 127.0.0.1:7996 innothule (46)
Enter world: Mukbuk: innothule (46)
Broadcasting a world time update
Zoneserver SetZone: 127.0.0.1:7996 innothule (46)
Client disconnected
Removing client from ip:192.168.1.3 port:1806
127.0.0.1:1800: TCPConnection::RecvData(): Error: 10053
Removing zoneserver from ip:0.0.0.0 port:0 (127.0.0.1:7996)
280944 New TCP connection: 127.0.0.1:1832
New zoneserver: #6 127.0.0.1:1832
Zoneserver SetConnectInfo: 127.0.0.1:1832: 127.0.0.1:7996


zone.exe
Using database 'eq' at localhost
[Status] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1
[Error] CURRENT_ZONE_VERSION: EQEMu 0.4.4-DR1
[Status] Loading Variables
[Status] Loading zone names
[Status] Loading items
EMuShareMem.dll loaded.
[Status] Loading npcs
[Status] Loading npc faction lists
[Status] Loading loot tables
[Status] Loading doors
[Status] Loading guilds
[Status] Loading factions
[Status] Loading corpse timers
[Status] Loading what ever is left
[Status] Entering sleep mode
Connected to worldserver: 127.0.0.1:9000
Init: Loading zone lists, zone state or spawn list, player corpsesZonepoints loa
ded into memory
, timezone data - Done. ZoneID = 46; Time Offset = 0
Reading zhdr file './cfg/innothule.cfg'
Using database for safe coords.
Zone safe coords are x = -588; y = -2192; z= -25
[Status] Loading Objects from DB...
-----------
Zone server 'innothule' listening on port:7996
-----------
[Status] Zone Bootup: innothule (46)
Default weather type for zone is 1
Weather changes in 301 seconds. (weather is now 1)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [09:47 am]
[Status] 176524 New client from ip:127.0.0.1 port:1814
Client linkdead: No name
127.0.0.1:9000: TCPConnection::RecvData(): Connection timeout
Client disconnected (cs=d): No name
Dropping client: Process=false, ip=127.0.0.1, port=1814
Automatic shutdown
[Status] Zone Shutdown: innothule (46)
Zone shutdown: going to sleep
Connected to worldserver: 127.0.0.1:9000


Any ideas? Might it have to do with my merging databases? Specifically my combining of 2 spawn2 files? Thanks in advance.
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