Quote:
avoidance int(11) default NULL
accuracy int(11) default NULL
shielding int(11) default NULL
spellshield int(11) default NULL
strikethrough int(11) default NULL
stunresist int(11) default NULL
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Pretty sure all of these are focus effects on PoTime items.
Quote:
cost int(11) default NULL
sellrate float default NULL
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These have something to do with the base cost/sellrate on items to/from merchants before the economy formula is added to them I think? They've been in the structure a looong time.
Quote:
minstatus smallint(5) NOT NULL default '0'
combateffects varchar(10) default NULL
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Not sure what these are.